mlsanityData to 14 Oct 2026

Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting

arXiv 2411.09823 ↗First posted 14 Nov 2024cs.CVcited by 38

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Abstract (arXiv)

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language model (LLM) guided scene design, are hindered by limitations such as excessive human effort, reliance on predefined rules or training datasets, and limited 3D spatial reasoning ability. Since pre-trained 2D image generative models better capture scene and object configuration than LLMs, we address these challenges by introducing Architect, a generative framework that creates complex and realistic 3D embodied environments leveraging diffusion-based 2D image inpainting. In detail, we utilize foundation visual perception models to obtain each generated object from the image and leverage pre-trained depth estimation models to lift the generated 2D image to 3D space. Our pipeline is further extended to a hierarchical and iterative inpainting process to continuously generate placement of large furniture and small objects to enrich the scene. This iterative structure brings the flexibility for our method to generate or refine scenes from various starting points, such as text, floor plans, or pre-arranged environments.

Key facts. Cited by 38 papers in the map (data through 14 Oct 2026). Builds on 42 of its 50 references that are in the map. First posted on arXiv 14 Nov 2024.

Builds on

42 of 50 references.

References · 42

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
  3. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
  4. 2021Zero-Shot Text-to-Image Generationcited by 4,288
  5. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  6. 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,424
  7. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  8. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  9. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
  10. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  11. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  12. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
30 more
  1. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
  2. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  3. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
  4. 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 526
  5. 2024Evaluating Text-to-Visual Generation with Image-to-Text Generationcited by 474
  6. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  7. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 380
  8. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
  9. 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 347
  10. 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 327
  11. 20203D-FUTURE: 3D Furniture shape with TextUREcited by 311
  12. 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
  13. 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 268
  14. 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
  15. 2023RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulationcited by 218
  16. 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 200
  17. 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
  18. 2023Scaling Up and Distilling Down: Language-Guided Robot Skill Acquisitioncited by 159
  19. 2023GenSim: Generating Robotic Simulation Tasks via Large Language Modelscited by 125
  20. 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 125
  21. 2021Visual Room Rearrangementcited by 102
  22. 2020PCGRL: Procedural Content Generation via Reinforcement Learningcited by 90
  23. 2023AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homescited by 82
  24. 2023Imitating Task and Motion Planning with Visuomotor Transformerscited by 66
  25. 2023ControlRoom3D: Room Generation using Semantic Proxy Roomscited by 56
  26. 2024Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databasescited by 45
  27. 2021Learning Controllable Content Generatorscited by 40
  28. 2024TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshescited by 21
  29. 2023Towards Language-guided Interactive 3D Generation: LLMs as Layout Interpreter with Generative Feedbackcited by 17
  30. 2021LUMINOUS: Indoor Scene Generation for Embodied AI Challengescited by 12

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 21; 2026: 17.

38 papers.

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  1. 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generationcited by 67
  2. 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agentcited by 56
  3. 2026SAGE: Scalable Agentic 3D Scene Generation for Embodied AIcited by 50
  4. 2025Articulate AnyMesh: Open-Vocabulary 3D Articulated Objects Modelingcited by 43
  5. 2025SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesiscited by 26
  6. 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 24
  7. 20253D Scene Generation: A Surveycited by 24
  8. 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generationcited by 18
  9. 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 14
  10. 2025Virtual Community: An Open World for Humans, Robots, and Societycited by 13
  11. 2025Imaginarium: Vision-guided High-Quality 3D Scene Layout Generationcited by 11
  12. 2026SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objectscited by 11
26 more
  1. 2025Video Perception Models for 3D Scene Synthesiscited by 7
  2. 2026PhyScensis: Physics-Augmented LLM Agents for Complex Physical Scene Arrangementcited by 7
  3. 2025M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generationcited by 6
  4. 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
  5. 2026AnchoredDream: Zero-Shot 360deg Indoor Scene Generation from a Single View via Geometric Groundingcited by 5
  6. 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flowcited by 5
  7. 2026GS-Agent: Creating 4D Physical Worlds With Generative Simulationcited by 5
  8. 2025LuciBot: Automated Robot Policy Learning from Generated Videoscited by 4
  9. 2025RobotSmith: Generative Robotic Tool Design for Acquisition of Complex Manipulation Skillscited by 4
  10. 20253D-Generalist: Self-Improving Vision-Language-Action Models for Crafting 3D Worldscited by 3
  11. 2025Context and Diversity Matter: The Emergence of In-Context Learning in World Modelscited by 3
  12. 2025EmboMatrix: A Scalable Training-Ground for Embodied Decision-Makingcited by 3
  13. 2025GeoWorld: Providing Full-frame Geometry Features to Facilitate 3D Scene Generationcited by 3
  14. 2026STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual Systemcited by 3
  15. 2026JRM: Joint Reconstruction Model for Multiple Objects without Alignmentcited by 2
  16. 2025Apples on the Table? Evaluating Text-Guided 3D Scene Synthesis via Fine-Grained Constraint Verificationcited by 1
  17. 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusioncited by 1
  18. 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
  19. 2026RoboWits: Unexpected Challenges for Robotic Creative Problem Solvingcited by 1
  20. 2026GIF: Agentic Generation of Interactive and Functional Object Compositions for Robot Learningcited by 1
  21. 2025RoomPilot: Controllable Indoor Scene Synthesis via Multimodal Semantic Parsingcited by 0
  22. 2026StateLinFormer: Stateful Training Enhancing Long-term Memory in Navigationcited by 0
  23. 2026SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptionscited by 0
  24. 2026GenPHRI: Agentic Generative Simulation for Physical Human-Robot Interactioncited by 0
  25. 2026IM-ENGINE: Image Editing for Embodied Data Generationcited by 0
  26. 2026EnvDreamer: Large-Scale Multimodal-to-Environment Generation for Embodied AIcited by 0

Similar, not cited

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  1. 2026SceneFoundry: Generating Interactive Infinite 3D Worlds
  2. 2025Text To 3D Object Generation For Scalable Room Assembly
  3. 2025SPATIALGEN: Layout-guided 3D Indoor Scene Generation
  4. 2023NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models
  5. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning
  6. 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing
  7. 2025Recent Advances in 3D Object and Scene Generation: A Survey
  8. 2024SceneCraft: Layout-Guided 3D Scene Generation