LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Spatial reasoning is a fundamental aspect of human cognition, enabling intuitive understanding and manipulation of objects in three-dimensional space. While foundation models demonstrate remarkable performance on some benchmarks, they still struggle with 3D reasoning tasks like arranging objects in space according to open-ended language instructions, particularly in dense and physically constrained environments. We introduce LayoutVLM, a framework and scene layout representation that exploits the semantic knowledge of Vision-Language Models (VLMs) and supports differentiable optimization to ensure physical plausibility. LayoutVLM employs VLMs to generate two mutually reinforcing representations from visually marked images, and a self-consistent decoding process to improve VLMs spatial planning. Our experiments show that LayoutVLM addresses the limitations of existing LLM and constraint-based approaches, producing physically plausible 3D layouts better aligned with the semantic intent of input language instructions. We also demonstrate that fine-tuning VLMs with the proposed scene layout representation extracted from existing scene datasets can improve their reasoning performance.
Key facts. Cited by 94 papers in the map (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 33 of its 94 references that are in the map. First posted on arXiv 3 Dec 2024.
Builds on
33 of 94 references.
Closest ancestors · 3
Same direction, newest first
- 2024Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning18 Mar
- 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities22 Jan
- 2023LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planning30 Nov
Other references · 30
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
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- 2024LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Modelscited by 571
- 2019Distance-IoU Loss: Faster and Better Learning for Bounding Box Regressioncited by 454
- 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 337
- 2023PointLLM: Empowering Large Language Models to Understand Point Cloudscited by 326
- 2023Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4Vcited by 291
- 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 257
- 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
- 2023Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifierscited by 170
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- 2024GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generationcited by 151
- 2019IoU Loss for 2D/3D Object Detectioncited by 128
- 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 110
- 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
- 2023Compositional 3D Scene Generation using Locally Conditioned Diffusioncited by 101
- 2024SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Modelcited by 95
- 2024I-Design: Personalized LLM Interior Designercited by 87
- 2023AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homescited by 81
- 2023LEGO-Net: Learning Regular Rearrangements of Objects in Roomscited by 75
- 2023GPT4Point: A Unified Framework for Point-Language Understanding and Generationcited by 69
- 2024Scaffolding Coordinates to Promote Vision-Language Coordination in Large Multi-Modal Modelscited by 56
- 2023ControlRoom3D: Room Generation using Semantic Proxy Roomscited by 54
- 2024Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databasescited by 43
- 20243D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucinationcited by 36
- 2024Disentangled 3D Scene Generation with Layout Learningcited by 33
- 2024Agent3D-Zero: An Agent for Zero-shot 3D Understandingcited by 29
- 2024Lay-A-Scene: Personalized 3D Object Arrangement Using Text-to-Image Priorscited by 7
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Citing papers per year: 2025: 37; 2026: 57.
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- 2026Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesiscited by 5
- 2026MUSE: Agentic 3D Scene Authoring via Memory-Grounded Incremental Requirement Satisfactioncited by 3
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- 2026Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene Reconstruction20 Sep 2026
- 2026StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization12 Aug 2026
- 2026PolyLayout: Hierarchical VLM-Guided Layout Generation Beyond Rectangular Rooms11 Aug 2026
- 2026SG-Layout: Structured Scene Graph-Guided Layout Generation with LLMs2 Aug 2026
- 2026Learning an Interior Layout Policy in a Domain Specific Language Action Space31 Jul 2026
- 2026Reflecting Process Expertise in Procedural Material Generation14 Jul 2026
- 2026Interpretable Human-Label-Free Deep Learning for Real-Bogus Classification with Uncertainty Quantification6 Jul 2026
- 2026Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans9 Jun 2026
- 2026HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenes4 Jun 2026
- 2026PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation1 Jun 2026
12 newest of 56 All 56 (JSON)
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