mlsanityData to 14 Oct 2026

InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity

arXiv 2511.18200 ↗First posted 22 Nov 2025cs.CVcited by 5

On the map: LLM reasoning → Spatial and embodied reasoning

also in 1 more
Abstract (arXiv)

Modern vision-language models (VLMs) are expected to have abilities of spatial reasoning with diverse scene complexities, but evaluating such abilities is difficult due to the lack of benchmarks that are not only diverse and scalable but also fully customizable. Existing benchmarks offer limited customizability over the scene complexity and are incapable of isolating and analyzing specific VLM failure modes under distinct spatial conditions. To address this gap, instead of individually presenting benchmarks for different scene complexities, in this paper we present InfiniBench, a fully automated, customizable and user-friendly benchmark generator that can synthesize a theoretically infinite variety of 3D scenes with parameterized control on scene complexity. InfiniBench uniquely translates scene descriptions in natural language into photo-realistic videos with complex and physically plausible 3D layouts. This is achieved through three key innovations: 1) a LLM-based agentic framework that iteratively refines procedural scene constraints from scene descriptions; 2) a flexible cluster-based layout optimizer that generates dense and cluttered scenes previously intractable for procedural methods; and 3) a task-aware camera trajectory optimization method that renders scenes into videos with full object coverage as VLM input. Experiments demonstrate that InfiniBench outperforms state-of-the-art procedural and LLM-based 3D generation methods in prompt fidelity and physical plausibility, especially in high-complexity scenarios. We further showcased the usefulness of InfiniBench, by generating benchmarks for representative spatial reasoning tasks including measurement, perspective-taking and spatiotemporal tracking.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 23 of its 68 references that are in the map. First posted on arXiv 22 Nov 2025.

Builds on

23 of 68 references.

Closest ancestors · 6

Same direction, newest first

  1. 2025SIMS-V: Simulated Instruction-Tuning for Spatial Video Understanding6 Nov
  2. 2025How Far are VLMs from Visual Spatial Intelligence? A Benchmark-Driven Perspective23 Sep
  3. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning5 Jun
  4. 2025OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models3 Jun
  5. 2025Mind the Gap: Benchmarking Spatial Reasoning in Vision-Language Models25 Mar
  6. 2025Why Is Spatial Reasoning Hard for VLMs? An Attention Mechanism Perspective on Focus Areas3 Mar

Other references · 17

  1. 2024GPT-4o System Cardcited by 4,588
  2. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
  3. 2023Qwen Technical Reportcited by 3,344
  4. 2025InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiencycited by 1,510
  5. 2024LLaVA-Video: Video Instruction Tuning With Synthetic Datacited by 583
  6. 2025Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligencecited by 217
  7. 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generationcited by 67
  8. 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agentcited by 56
  9. 2025SynCity: Training-Free Generation of 3D Worldscited by 31
  10. 2025WorldGrow: Generating Infinite 3D Worldcited by 16
  11. 2025VideoRFSplat: Direct Scene-Level Text-to-3D Gaussian Splatting Generation with Flexible Pose and Multi-View Joint Modelingcited by 14
  12. 2021LUMINOUS: Indoor Scene Generation for Embodied AI Challengescited by 12
5 more
  1. 2025GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenescited by 11
  2. 2025ScenePainter: Semantically Consistent Perpetual 3D Scene Generation with Concept Relation Alignmentcited by 7
  3. 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editingcited by 6
  4. 2025Camera Trajectory Generation: A Comprehensive Survey of Methods, Metrics, and Future Directionscited by 4
  5. 2023A Threefold Review on Deep Semantic Segmentation: Efficiency-oriented, Temporal and Depth-aware designcited by 2

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 5.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes
  2. 2026MindEdit-Bench: Benchmarking Object-Level Counterfactual Spatial Reasoning in VLMs from In-the-Wild Photos
  3. 2026Flame3D: Zero-shot Compositional Reasoning of 3D Scenes with Agentic Language Models
  4. 2026IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoning
  5. 2026Thinking in Structures: Evaluating Spatial Intelligence in Constraint-Governed Spaces
  6. 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models
  7. 2026RieMind: Geometry-Grounded Spatial Agent for Scene Understanding
  8. 2025MMSI-Bench: A Benchmark for Multi-Image Spatial Intelligence