Phone2Proc: Bringing Robust Robots Into Our Chaotic World
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Abstract (arXiv)
Training embodied agents in simulation has become mainstream for the embodied AI community. However, these agents often struggle when deployed in the physical world due to their inability to generalize to real-world environments. In this paper, we present Phone2Proc, a method that uses a 10-minute phone scan and conditional procedural generation to create a distribution of training scenes that are semantically similar to the target environment. The generated scenes are conditioned on the wall layout and arrangement of large objects from the scan, while also sampling lighting, clutter, surface textures, and instances of smaller objects with randomized placement and materials. Leveraging just a simple RGB camera, training with Phone2Proc shows massive improvements from 34.7% to 70.7% success rate in sim-to-real ObjectNav performance across a test suite of over 200 trials in diverse real-world environments, including homes, offices, and RoboTHOR. Furthermore, Phone2Proc's diverse distribution of generated scenes makes agents remarkably robust to changes in the real world, such as human movement, object rearrangement, lighting changes, or clutter.
Key facts. Cited by 25 papers in the map (data through 13 Oct 2026). Builds on 57 of its 77 references that are in the map. First posted on arXiv 8 Dec 2022.
Builds on
57 of 77 references.
References · 57
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38 more
- 2020Learning to Explore using Active Neural SLAMcited by 308
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- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
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50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2023: 3; 2024: 9; 2025: 7; 2026: 6.
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- 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 258
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
- 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 107
- 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generationcited by 67
- 2024FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuningcited by 54
- 2023SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real Worldcited by 47
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 30
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
- 2025RobotArena ∞: Scalable Robot Benchmarking via Real-to-Sim Translationcited by 17
- 2023Harmonic Mobile Manipulationcited by 16
- 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environmentscited by 16
- 2024GRS: Generating Robotic Simulation Tasks from Real-World Imagescited by 13
13 more
- 2024Robot Learning with Super-Linear Scalingcited by 11
- 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Devicecited by 11
- 2024Seeing the Unseen: Visual Common Sense for Semantic Placementcited by 9
- 2024DivScene: Towards Open-Vocabulary Object Navigation with Large Vision Language Models in Diverse Scenescited by 5
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videoscited by 5
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
- 2024One-shot Video Imitation via Parameterized Symbolic Abstraction Graphscited by 3
- 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluationcited by 1
- 2025MoK-RAG: Mixture of Knowledge Paths Enhanced Retrieval-Augmented Generation for Embodied AI Environmentscited by 0
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB imagescited by 0
- 2026Semantic Radiance Fields as Simulators for Spatial Reasoning in Real-World Scenescited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026EnvDreamer: Large-Scale Multimodal-to-Environment Generation for Embodied AIcited by 0
- 2026EnvDreamer: Large-Scale Multimodal-to-Environment Generation for Embodied AI3 Oct 2026
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026Semantic Radiance Fields as Simulators for Spatial Reasoning in Real-World Scenes13 Aug 2026
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation17 Apr 2026
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstacles12 Feb 2026
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policies18 Dec 2025
- 2025RobotArena ∞: Scalable Robot Benchmarking via Real-to-Sim Translation27 Oct 2025
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos16 Oct 2025
- 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device22 Sep 2025
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans3 Jul 2025
- 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation5 May 2025
13 more
- 2025MoK-RAG: Mixture of Knowledge Paths Enhanced Retrieval-Augmented Generation for Embodied AI Environments18 Mar 2025
- 2024Robot Learning with Super-Linear Scaling2 Dec 2024
- 2024GRS: Generating Robotic Simulation Tasks from Real-World Images20 Oct 2024
- 2024DivScene: Towards Open-Vocabulary Object Navigation with Large Vision Language Models in Diverse Scenes3 Oct 2024
- 2024FLaRe: Achieving Masterful and Adaptive Robot Policies with Large-Scale Reinforcement Learning Fine-Tuning25 Sep 2024
- 2024One-shot Video Imitation via Parameterized Symbolic Abstraction Graphs22 Aug 2024
- 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environments26 Jul 2024
- 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Images19 May 2024
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation6 Mar 2024
- 2024Seeing the Unseen: Visual Common Sense for Semantic Placement15 Jan 2024
- 2023Holodeck: Language Guided Generation of 3D Embodied AI Environments14 Dec 2023
- 2023Harmonic Mobile Manipulation11 Dec 2023
- 2023SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World5 Dec 2023
- 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 107
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 30
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
- 2023Harmonic Mobile Manipulationcited by 16
- 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environmentscited by 16
- 2024GRS: Generating Robotic Simulation Tasks from Real-World Imagescited by 13
- 2024Robot Learning with Super-Linear Scalingcited by 11
- 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Devicecited by 11
- 2024Seeing the Unseen: Visual Common Sense for Semantic Placementcited by 9
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videoscited by 5
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
- 2024One-shot Video Imitation via Parameterized Symbolic Abstraction Graphscited by 3
12 most cited of 15 All 15 (JSON)
- 2026EnvDreamer: Large-Scale Multimodal-to-Environment Generation for Embodied AI3 Oct 2026
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation17 Apr 2026
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstacles12 Feb 2026
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policies18 Dec 2025
- 2025UrbanVerse: Scaling Urban Simulation by Watching City-Tour Videos16 Oct 2025
- 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device22 Sep 2025
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans3 Jul 2025
- 2024Robot Learning with Super-Linear Scaling2 Dec 2024
- 2024GRS: Generating Robotic Simulation Tasks from Real-World Images20 Oct 2024
- 2024One-shot Video Imitation via Parameterized Symbolic Abstraction Graphs22 Aug 2024
- 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environments26 Jul 2024
12 newest of 15 All 15 (JSON)