Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We present Seen2Scene, the first flow matching-based approach that trains directly on incomplete, real-world 3D scans for scene completion and generation. Unlike prior methods that rely on complete and hence synthetic 3D data, our approach introduces visibility-guided flow matching, which explicitly masks out unknown regions in real scans, enabling effective learning from real-world, partial observations. We represent 3D scenes using truncated signed distance field (TSDF) volumes encoded in sparse grids and employ a sparse transformer to efficiently model complex scene structures while masking unknown regions. We employ 3D layout boxes as an input conditioning signal, and our approach is flexibly adapted to various other inputs such as text or partial scans. By learning directly from real-world, incomplete 3D scans, Seen2Scene enables realistic 3D scene completion for complex, cluttered real environments. Experiments demonstrate that our model produces coherent, complete, and realistic 3D scenes, outperforming baselines in completion accuracy and generation quality.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 67 of its 73 references that are in the map. First posted on arXiv 30 Mar 2026.
Builds on
67 of 73 references.
Closest ancestors · 11
Same direction, newest first
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- 2022Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions24 Nov
- 2022LION: Latent Point Diffusion Models for 3D Shape Generation12 Oct
Other references · 56
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50 most cited of 56 All 56 (JSON)
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