RobotSmith: Generative Robotic Tool Design for Acquisition of Complex Manipulation Skills
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Endowing robots with tool design abilities is critical for enabling them to solve complex manipulation tasks that would otherwise be intractable. While recent generative frameworks can automatically synthesize task settings, such as 3D scenes and reward functions, they have not yet addressed the challenge of tool-use scenarios. Simply retrieving human-designed tools might not be ideal since many tools (e.g., a rolling pin) are difficult for robotic manipulators to handle. Furthermore, existing tool design approaches either rely on predefined templates with limited parameter tuning or apply generic 3D generation methods that are not optimized for tool creation. To address these limitations, we propose RobotSmith, an automated pipeline that leverages the implicit physical knowledge embedded in vision-language models (VLMs) alongside the more accurate physics provided by physics simulations to design and use tools for robotic manipulation. Our system (1) iteratively proposes tool designs using collaborative VLM agents, (2) generates low-level robot trajectories for tool use, and (3) jointly optimizes tool geometry and usage for task performance. We evaluate our approach across a wide range of manipulation tasks involving rigid, deformable, and fluid objects. Experiments show that our method consistently outperforms strong baselines in terms of both task success rate and overall performance. Notably, our approach achieves a 50.0% average success rate, significantly surpassing other baselines such as 3D generation (21.4%) and tool retrieval (11.1%). Finally, we deploy our system in real-world settings, demonstrating that the generated tools and their usage plans transfer effectively to physical execution, validating the practicality and generalization capabilities of our approach.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 47 of its 67 references that are in the map. First posted on arXiv 17 Jun 2025.
Builds on
47 of 67 references.
Closest ancestors · 2
Same direction, newest first
- 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation5 May
- 2023Creative Robot Tool Use with Large Language Models19 Oct
Other references · 45
- 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
- 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilitiescited by 706
- 2023Language to Rewards for Robotic Skill Synthesiscited by 312
- 2024SpatialRGPT: Grounded Spatial Reasoning in Vision Language Modelscited by 311
- 2023RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulationcited by 218
- 2023LIV: Language-Image Representations and Rewards for Robotic Controlcited by 188
- 2023Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learningcited by 165
- 2023ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulationcited by 162
- 2023Text2Reward: Reward Shaping with Language Models for Reinforcement Learningcited by 160
- 2023Scaling Up and Distilling Down: Language-Guided Robot Skill Acquisitioncited by 159
- 2023RoboCLIP: One Demonstration is Enough to Learn Robot Policiescited by 134
- 2023GenSim: Generating Robotic Simulation Tasks via Large Language Modelscited by 125
33 more
- 2023RoboCook: Long-Horizon Elasto-Plastic Object Manipulation with Diverse Toolscited by 76
- 2019KETO: Learning Keypoint Representations for Tool Manipulationcited by 69
- 2023Imitating Task and Motion Planning with Visuomotor Transformerscited by 66
- 2023Vision-Language Models as a Source of Rewardscited by 66
- 2023Gen2Sim: Scaling up Robot Learning in Simulation with Generative Modelscited by 64
- 2019Rapid trial-and-error learning with simulation supports flexible tool use and physical reasoningcited by 61
- 2024Do Vision-Language Models Represent Space and How? Evaluating Spatial Frame of Reference Under Ambiguitiescited by 59
- 2024RoboCodeX: Multimodal Code Generation for Robotic Behavior Synthesiscited by 58
- 2018Learning Task-Oriented Grasping for Tool Manipulation from Simulated Self-Supervisioncited by 52
- 2023NEWTON: Are Large Language Models Capable of Physical Reasoning?cited by 45
- 2022DiffSkill: Skill Abstraction from Differentiable Physics for Deformable Object Manipulations with Toolscited by 44
- 2020Grasping with Chopsticks: Combating Covariate Shift in Model-free Imitation Learning for Fine Manipulationcited by 38
- 2024Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpaintingcited by 38
- 2022Physical Design using Differentiable Learned Simulatorscited by 37
- 2019Improvisation through Physical Understanding: Using Novel Objects as Tools with Visual Foresightcited by 34
- 2023DiffuseBot: Breeding Soft Robots With Physics-Augmented Generative Diffusion Modelscited by 31
- 2024RoboScript: Code Generation for Free-Form Manipulation Tasks across Real and Simulationcited by 26
- 2020Fit2Form: 3D Generative Model for Robot Gripper Form Designcited by 21
- 2023HandMeThat: Human-Robot Communication in Physical and Social Environmentscited by 20
- 2024Learning Reward for Robot Skills Using Large Language Models via Self-Alignmentcited by 20
- 2021Robotic Tool Tracking under Partially Visible Kinematic Chain: A Unified Approachcited by 17
- 2024Object-Centric Instruction Augmentation for Robotic Manipulationcited by 16
- 2022Learning Tool Morphology for Contact-Rich Manipulation Tasks with Differentiable Simulationcited by 9
- 2023PEARL: Zero-shot Cross-task Preference Alignment and Robust Reward Learning for Robotic Manipulationcited by 9
- 2023Learning to Design and Use Tools for Robotic Manipulationcited by 7
- 2021Learning to Design and Construct Bridge without Blueprintcited by 6
- 2021Task-Specific Design Optimization and Fabrication for Inflated-Beam Soft Robots with Growable Discrete Jointscited by 5
- 2024UBSoft: A Simulation Platform for Robotic Skill Learning in Unbounded Soft Environmentscited by 5
- 2020Tool Macgyvering: A Novel Framework for Combining Tool Substitution and Constructioncited by 4
- 2022Learning Category-Level Manipulation Tasks from Point Clouds with Dynamic Graph CNNscited by 4
- 2025LuciBot: Automated Robot Policy Learning from Generated Videoscited by 4
- 2023Online augmentation of learned grasp sequence policies for more adaptable and data-efficient in-hand manipulationcited by 3
- 2024Adaptive Whole-body Robotic Tool-use Learning on Low-rigidity Plastic-made Humanoids Using Vision and Tactile Sensorscited by 2
Built on by
Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2025Designing Tools with Control Confidencecited by 1
- 2026Latent Diffeomorphic Co-Design of End-Effectors for Deformable and Fragile Object Manipulationcited by 1
- 2026RoboWits: Unexpected Challenges for Robotic Creative Problem Solvingcited by 1
- 2026Creative Robot Tool Use by Counterfactual Reasoningcited by 0
- 2026RoboWits: Unexpected Challenges for Robotic Creative Problem Solving28 May 2026
- 2026Creative Robot Tool Use by Counterfactual Reasoning6 May 2026
- 2026Latent Diffeomorphic Co-Design of End-Effectors for Deformable and Fragile Object Manipulation20 Feb 2026
- 2025Designing Tools with Control Confidence14 Oct 2025
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- 2026GTA-2: A Multi-VLM Framework for Synthesizing Robot Manipulation Skills via Grounded Task Axes ↗
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