mlsanityData to 7 Oct 2026

OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization

arXiv 2506.07570 ↗First posted 9 Jun 2025cs.CV cs.AIcited by 14

On the map: Synthetic data and self-improvement for LLMs → Self-improving MLLMs and synthetic data

Abstract (arXiv)

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that leverage proprietary LLM services (e.g., GPT APIs) and learning-based methods trained on layout data upon diffusion-based models. Prompt-driven methods often suffer from spatial inconsistency and high computational costs, while learning-based methods are typically constrained by coarse relational graphs and limited datasets, restricting their generalization to diverse room categories. In this paper, we revisit LLM-based indoor layout generation and present 3D-SynthPlace, a large-scale dataset that combines synthetic layouts generated via a 'GPT synthesize, Human inspect' pipeline, upgraded from the 3D-Front dataset. 3D-SynthPlace contains nearly 17,000 scenes, covering four common room types -- bedroom, living room, kitchen, and bathroom -- enriched with diverse objects and high-level spatial annotations. We further introduce OptiScene, a strong open-source LLM optimized for indoor layout generation, fine-tuned based on our 3D-SynthPlace dataset through our two-stage training. For the warum-up stage I, we adopt supervised fine-tuning (SFT), which is taught to first generate high-level spatial descriptions then conditionally predict concrete object placements. For the reinforcing stage II, to better align the generated layouts with human design preferences, we apply multi-turn direct preference optimization (DPO), which significantly improving layout quality and generation success rates. Extensive experiments demonstrate that OptiScene outperforms traditional prompt-driven and learning-based baselines. Moreover, OptiScene shows promising potential in interactive tasks such as scene editing and robot navigation.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Placed in Self-improving MLLMs and synthetic data, one of 13 directions in Synthetic data and self-improvement for LLMs. Builds on 42 of its 51 references that are in the map. First posted on arXiv 9 Jun 2025.

Builds on

42 of 51 references.

References · 42

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30 more
  1. 2023MVImgNet: A Large-scale Dataset of Multi-view Imagescited by 219
  2. 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
  3. 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 159
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  7. 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 125
  8. 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 116
  9. 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 110
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Citing papers per year: 2025: 2; 2026: 12.

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  1. 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis
  2. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning
  3. 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling
  4. 2025M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generation
  5. 2025Co-Layout: LLM-driven Co-optimization for Interior Layout
  6. 2025SPATIALGEN: Layout-guided 3D Indoor Scene Generation
  7. 2025DisCo-Layout: Disentangling and Coordinating Semantic and Physical Refinement in a Multi-Agent Framework for 3D Indoor Layout Synthesis
  8. 2025SceneLCM: End-to-End Layout-Guided Interactive Indoor Scene Generation with Latent Consistency Model