Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.
Key facts. Cited by 170 papers in the map (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 77 of its 87 references that are in the map. First posted on arXiv 18 Mar 2024.
Builds on
77 of 87 references.
Closest ancestors · 4
Same direction, newest first
- 2023Learning to Reason over Scene Graphs: A Case Study of Finetuning GPT-2 into a Robot Language Model for Grounded Task Planning12 May
- 20233D Concept Learning and Reasoning from Multi-View Images20 Mar
- 2022SQA3D: Situated Question Answering in 3D Scenes14 Oct
- 2022JARVIS: A Neuro-Symbolic Commonsense Reasoning Framework for Conversational Embodied Agents28 Aug
Other references · 73
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- 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 446
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- 2022Pre-Trained Language Models for Interactive Decision-Makingcited by 220
- 2020Scan2Cap: Context-aware Dense Captioning in RGB-D Scanscited by 215
50 most cited of 73 All 73 (JSON)
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Citing papers per year: 2024: 30; 2025: 91; 2026: 49.
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