SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesis
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Abstract (arXiv)
Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing generated scenes to a set of ground-truth scenes, but they overlook how well scenes follow the input text and capture implicit expectations of plausibility. We present SceneEval, an evaluation framework designed to address these limitations. SceneEval introduces fine-grained metrics for explicit user requirements-including object counts, attributes, and spatial relationships-and complementary metrics for implicit expectations such as support, collisions, and navigability. Together, these provide interpretable and comprehensive assessments of scene quality. To ground evaluation, we curate SceneEval-500, a benchmark of 500 text descriptions with detailed annotations of expected scene properties. This dataset establishes a common reference for reproducible and systematic comparison across scene generation methods. We evaluate six recent scene generation approaches using SceneEval and demonstrate its ability to provide detailed assessments of the generated scenes, highlighting strengths and areas for improvement across multiple dimensions. Our results identify significant gaps in current methods, underscoring the need for further research toward practical and controllable scene synthesis.
Key facts. Cited by 26 papers in the map (data through 14 Oct 2026). Builds on 42 of its 100 references that are in the map. First posted on arXiv 18 Mar 2025.
Builds on
42 of 100 references.
References · 42
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30 more
- 2024Evaluating Text-to-Visual Generation with Image-to-Text Generationcited by 474
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- 2024GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generationcited by 153
- 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 137
- 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 134
- 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 125
- 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 117
- 2018Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Modelscited by 106
- 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Modelscited by 96
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- 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusioncited by 67
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Citing papers per year: 2025: 5; 2026: 21.
26 papers.
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- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 24
- 2026SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objectscited by 11
- 2025Digital Twin Generation from Visual Data: A Surveycited by 7
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesiscited by 6
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesiscited by 2
- 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimizationcited by 2
- 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesiscited by 2
- 2026ShellMaker: Language-Guided Exterior Completion under Structural Constraintscited by 2
- 2026Beyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interactioncited by 2
- 2025MLFM: Multi-Layered Feature Maps for Richer Language Understanding in Zero-Shot Semantic Navigationcited by 1
- 2025Apples on the Table? Evaluating Text-Guided 3D Scene Synthesis via Fine-Grained Constraint Verificationcited by 1
- 2026HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Modelscited by 1
14 more
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specificationscited by 1
- 2026FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generationcited by 1
- 2026Search-to-World: Evaluation of 3D World Delivery from User Request through Web Searchcited by 1
- 2026Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenescited by 1
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenescited by 0
- 2026Orchestrating Spatial Semantics via a Zone-Graph Paradigm for Intricate Indoor Scene Generationcited by 0
- 2026Architect-Ant: Editable Automatic Furnishing of Architectural Floor Planscited by 0
- 2026Text-Driven 3D Indoor Scene Synthesis in Non-Manhattan Environmentscited by 0
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesiscited by 0
- 2026Learning an Interior Layout Policy in a Domain Specific Language Action Spacecited by 0
- 2026SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolutioncited by 0
- 2026HappyWorld-Benchcited by 0
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluationcited by 0
- 2026WorldBench: Evaluating LLMs on Three.js Voxel World Generationcited by 0
- 2026WorldBench: Evaluating LLMs on Three.js Voxel World Generation7 Oct 2026
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluation30 Sep 2026
- 2026Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenes29 Sep 2026
- 2026HappyWorld-Bench21 Sep 2026
- 2026Search-to-World: Evaluation of 3D World Delivery from User Request through Web Search7 Sep 2026
- 2026SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution4 Sep 2026
- 2026FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generation30 Aug 2026
- 2026Beyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interaction19 Aug 2026
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis3 Aug 2026
- 2026Learning an Interior Layout Policy in a Domain Specific Language Action Space31 Jul 2026
- 2026Text-Driven 3D Indoor Scene Synthesis in Non-Manhattan Environments2 Jul 2026
- 2026ShellMaker: Language-Guided Exterior Completion under Structural Constraints30 Jun 2026
14 more
- 2026Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans9 Jun 2026
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specifications29 May 2026
- 2026SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects19 May 2026
- 2026Orchestrating Spatial Semantics via a Zone-Graph Paradigm for Intricate Indoor Scene Generation4 May 2026
- 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesis14 Apr 2026
- 2026HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models12 Apr 2026
- 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization11 Apr 2026
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes31 Mar 2026
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis12 Jan 2026
- 2025Apples on the Table? Evaluating Text-Guided 3D Scene Synthesis via Fine-Grained Constraint Verification4 Nov 2025
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis26 Aug 2025
- 2025MLFM: Multi-Layered Feature Maps for Richer Language Understanding in Zero-Shot Semantic Navigation9 Jul 2025
- 2025Digital Twin Generation from Visual Data: A Survey17 Apr 2025
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation21 Mar 2025
- 2026Search-to-World: Evaluation of 3D World Delivery from User Request through Web Searchcited by 1
- 2026Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenescited by 1
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenescited by 0
- 2026SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolutioncited by 0
- 2026Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenes29 Sep 2026
- 2026Search-to-World: Evaluation of 3D World Delivery from User Request through Web Search7 Sep 2026
- 2026SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution4 Sep 2026
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes31 Mar 2026
- 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesiscited by 2
- 2025MLFM: Multi-Layered Feature Maps for Richer Language Understanding in Zero-Shot Semantic Navigationcited by 1
- 2026HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Modelscited by 1
- 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesis14 Apr 2026
- 2026HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models12 Apr 2026
- 2025MLFM: Multi-Layered Feature Maps for Richer Language Understanding in Zero-Shot Semantic Navigation9 Jul 2025
- 2026HappyWorld-Benchcited by 0
- 2026HappyWorld-Bench21 Sep 2026
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 24
- 2026SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objectscited by 11
- 2025Digital Twin Generation from Visual Data: A Surveycited by 7
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesiscited by 2
- 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimizationcited by 2
- 2026ShellMaker: Language-Guided Exterior Completion under Structural Constraintscited by 2
- 2026Beyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interactioncited by 2
- 2025Apples on the Table? Evaluating Text-Guided 3D Scene Synthesis via Fine-Grained Constraint Verificationcited by 1
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specificationscited by 1
- 2026FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generationcited by 1
- 2026Orchestrating Spatial Semantics via a Zone-Graph Paradigm for Intricate Indoor Scene Generationcited by 0
- 2026Architect-Ant: Editable Automatic Furnishing of Architectural Floor Planscited by 0
12 most cited of 17 All 17 (JSON)
- 2026WorldBench: Evaluating LLMs on Three.js Voxel World Generation7 Oct 2026
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluation30 Sep 2026
- 2026FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generation30 Aug 2026
- 2026Beyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interaction19 Aug 2026
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis3 Aug 2026
- 2026Learning an Interior Layout Policy in a Domain Specific Language Action Space31 Jul 2026
- 2026Text-Driven 3D Indoor Scene Synthesis in Non-Manhattan Environments2 Jul 2026
- 2026ShellMaker: Language-Guided Exterior Completion under Structural Constraints30 Jun 2026
- 2026Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans9 Jun 2026
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specifications29 May 2026
- 2026SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects19 May 2026
- 2026Orchestrating Spatial Semantics via a Zone-Graph Paradigm for Intricate Indoor Scene Generation4 May 2026
12 newest of 17 All 17 (JSON)