mlsanityData to 7 Oct 2026

ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing

arXiv 2506.02459 ↗First posted 3 Jun 2025cs.CVcited by 5

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Abstract (arXiv)

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or 'table'), require masked diffusion for editing, ignore room boundaries, or rely on floor plan renderings that fail to capture complex layouts. LLM-based methods enable richer semantics via natural language, but lack editing functionality, are limited to rectangular layouts, or rely on weak spatial reasoning from implicit world models. We introduce ReSpace, a generative framework for autoregressive text-driven 3D indoor scene synthesis and editing. Our approach features a compact structured scene representation with explicit room boundaries that enables asset-agnostic deployment and frames scene manipulation as a next-token prediction task, supporting object addition, removal, and swapping via natural language. We employ supervised fine-tuning with a preference alignment stage to train a specialized language model for object addition that accounts for user instructions, spatial geometry, object semantics, and scene-level composition. We further introduce a voxelization-based evaluation metric capturing fine-grained geometric violations beyond 3D bounding boxes. Experiments surpass state-of-the-art on object addition and achieve superior human-perceived quality on the application of full scene synthesis, despite not being trained on it.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 64 of its 88 references that are in the map. First posted on arXiv 3 Jun 2025.

Builds on

64 of 88 references.

References · 64

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38 more
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50 most cited of 64 All 64 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 3.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesis
  2. 2024SceneCraft: Layout-Guided 3D Scene Generation
  3. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning
  4. 2025M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generation
  5. 2025Decorum: A Language-Based Approach For Style-Conditioned Synthesis of Indoor 3D Scenes
  6. 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis
  7. 2025SPATIALGEN: Layout-guided 3D Indoor Scene Generation
  8. 2026HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents