mlsanityData to 7 Oct 2026

Pair2Scene: Learning Local Object Relations for Procedural Scene Generation

arXiv 2604.11808 ↗First posted 13 Apr 2026cs.CVcited by 1

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Abstract (arXiv)

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often struggle to scale beyond training distribution to dense scenes or rely on LLMs/VLMs that lack the ability for precise spatial reasoning. Building on top of the observation that object placement relies mainly on local dependencies instead of information-redundant global distributions, in this paper, we propose Pair2Scene, a novel procedural generation framework that integrates learned local rules with scene hierarchies and physics-based algorithms. These rules mainly capture two types of inter-object relations, namely support relations that follow physical hierarchies, and functional relations that reflect semantic links. We model these rules through a network, which estimates spatial position distributions of dependent objects conditioned on position and geometry of the anchor ones. Accordingly, we curate a dataset 3D-Pairs from existing scene data to train the model. During inference, our framework can generate scenes by recursively applying our model within a hierarchical structure, leveraging collision-aware rejection sampling to align local rules into coherent global layouts. Extensive experiments demonstrate that our framework outperforms existing methods in generating complex environments that go beyond training data while maintaining physical and semantic plausibility.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 32 of its 35 references that are in the map. First posted on arXiv 13 Apr 2026.

Builds on

32 of 35 references.

References · 32

  1. 2017Attention Is All You Needcited by 59,932
  2. 2016WaveNet: A Generative Model for Raw Audiocited by 1,710
  3. 2018Demystifying MMD GANscited by 1,268
  4. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  5. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
  6. 2022Masked Autoencoders for Point Cloud Self-supervised Learningcited by 456
  7. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
  8. 2017PixelCNN++: Improving the PixelCNN with Discretized Logistic Mixture Likelihood and Other Modificationscited by 415
  9. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
  10. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
  11. 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 337
  12. 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 257
20 more
  1. 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 159
  2. 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 129
  3. 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
  4. 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 110
  5. 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
  6. 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Modelscited by 94
  7. 2024I-Design: Personalized LLM Interior Designercited by 87
  8. 2023AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homescited by 81
  9. 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusioncited by 66
  10. 2024Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databasescited by 43
  11. 2024LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Modelcited by 34
  12. 2025Global-Local Tree Search in VLMs for 3D Indoor Scene Generationcited by 29
  13. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoningcited by 27
  14. 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 22
  15. 2025InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layoutscited by 18
  16. 2025MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoningcited by 15
  17. 2025CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Designcited by 14
  18. 2024Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussianscited by 6
  19. 2025Hierarchically-Structured Open-Vocabulary Indoor Scene Synthesis with Pre-trained Large Language Modelcited by 6
  20. 2025From Programs to Poses: Factored Real-World Scene Generation via Learned Program Librariescited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025RoomCraft: Controllable and Complete 3D Indoor Scene Generation
  2. 2026ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning
  3. 2026FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generation
  4. 2025I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners
  5. 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling
  6. 2023CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
  7. 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow
  8. 2026SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptions