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Scene Retargeting: Learning Object Placement with Analogical Transfer

arXiv 2609.36801 ↗First posted 29 Sep 2026cs.CVcited by 0

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Abstract (arXiv)

Interactive simulations of embodied AI or spatial computing applications build on realistic 3D scenes that support daily activities. However, sparse, irregular layout structures impose scene-specific physical constraints, making it hard to define a generalizable framework for generating similar functional context. We formalize Scene Retargeting as stably transferring the semantically coherent spatial organization across layouts, rather than relying on textual descriptions or pairwise relationships. Our cluster-wise transfer flexibly handles mismatched object instances and adapts to distinctive floor plans. We optimize to preserve the rich semantic context of individual clusters by respecting the spatial distribution of foundation features. We can then impose physical constraints to refine wall contacts, pairwise alignment, or clear passageways and openings. Our framework outperforms state-of-the-art methods on layout generation on the 3D-FRONT dataset, and demonstrates downstream applications including real-to-sim transfer, analogical trajectory transfer, and multi-reference composition.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 39 of its 44 references that are in the map. First posted on arXiv 29 Sep 2026.

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39 of 44 references.

References · 39

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27 more
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  27. 2026Analogical Trajectory Transfercited by 1

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