mlsanityData to 14 Oct 2026

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System

arXiv 2605.16137 ↗First posted 15 May 2026cs.CV cs.ROcited by 3

Not on the map. Why?

Abstract (arXiv)

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models (LLMs) to predict scene layouts, inevitably yielding object collisions or floating due to LLMs' inherent limitations in 3D spatial reasoning. In this paper, we present STABLE, a semantics-physics dual-system tailored for simulation-ready tabletop scene generation. STABLE consists of two complementary modules: (i) a Semantic Reasoner, a fine-tuned LLM trained on a structured tabletop scene dataset to generate coarse layouts from input task instructions, and (ii) a Physics Corrector, a physics-aware flow-based denoising model that outputs pose updates to refine layouts, which ensures the physical plausibility of scenes while preserves semantic alignment with task instructions. STABLE adopts a progressive generation paradigm: by alternating between the Semantic Reasoner and Physics Corrector, it incrementally expands the scene from task-critical objects to background objects. Experiments demonstrate that STABLE successfully generates simulation-ready tabletop scenes that strictly conform to task instructions and significantly enhances the physical validity of scenes over prior art.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 23 of its 27 references that are in the map. First posted on arXiv 15 May 2026.

Builds on

23 of 27 references.

References · 23

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2022Flow Matching for Generative Modelingcited by 5,702
  3. 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 518
  4. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 380
  5. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
  6. 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 268
  7. 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 166
  8. 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 117
  9. 2024MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generationcited by 117
  10. 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 106
  11. 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Modelscited by 96
  12. 2024I-Design: Personalized LLM Interior Designercited by 87
11 more
  1. 2023LEGO-Net: Learning Regular Rearrangements of Objects in Roomscited by 76
  2. 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agentcited by 56
  3. 2025InternData-A1: Pioneering High-Fidelity Synthetic Data for Pre-training Generalist Policycited by 50
  4. 2024Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpaintingcited by 38
  5. 2024LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Modelcited by 34
  6. 2025FlairGPT: Repurposing LLMs for Interior Designscited by 24
  7. 2025GENMANIP: LLM-driven Simulation for Generalizable Instruction-Following Manipulationcited by 18
  8. 2025MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoningcited by 16
  9. 2025PAT3D: Physics-Augmented Text-to-3D Scene Generationcited by 16
  10. 2025OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimizationcited by 14
  11. 2025Steerable Scene Generation with Post Training and Inference-Time Searchcited by 9

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation
  2. 2026SAGE: Scalable Agentic 3D Scene Generation for Embodied AI
  3. 2026SceneFoundry: Generating Interactive Infinite 3D Worlds
  4. 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
  5. 2025Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning
  6. 2026SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes
  7. 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization
  8. 2025Causal Reasoning Elicits Controllable 3D Scene Generation