Towards Geometric and Textural Consistency 3D Scene Generation via Single Image-guided Model Generation and Layout Optimization
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Abstract (arXiv)
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object generation quality and scene coherence in multi-object scenarios. To overcome these limitations, we propose a novel three-stage framework for 3D scene generation with explicit geometric representations and high-quality textural details via single image-guided model generation and spatial layout optimization. Our method begins with an image instance segmentation and inpainting phase, which recovers missing details of occluded objects in the input images, thereby achieving complete generation of foreground 3D assets. Subsequently, our approach captures the spatial geometry of reference image by constructing pseudo-stereo viewpoint for camera parameter estimation and scene depth inference, while employing a model selection strategy to ensure optimal alignment between the 3D assets generated in the previous step and the input. Finally, through model parameterization and minimization of the Chamfer distance between point clouds in 3D and 2D space, our approach optimizes layout parameters to produce an explicit 3D scene representation that maintains precise alignment with input guidance image. Extensive experiments on multi-object scene image sets have demonstrated that our approach not only outperforms state-of-the-art methods in terms of geometric accuracy and texture fidelity of individual generated 3D models, but also has significant advantages in scene layout synthesis.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 66 of its 75 references that are in the map. First posted on arXiv 20 Jul 2025.
Builds on
66 of 75 references.
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38 more
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50 most cited of 66 All 66 (JSON)
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Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 2025SceneGen: Single-Image 3D Scene Generation in One Feedforward Passcited by 54
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generationcited by 6
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generationcited by 3
- 2026SceneConductor: 3D Scene Generation from a Single Image with Multi-Agent Orchestrationcited by 2
- 2026TIMI: Training-Free Image-to-3D Multi-Instance Generation with Spatial Fidelitycited by 0
- 2026ProxyBuild: Text-Guided Structured 3D Building Generation with Mesh-Anchored Procedural Proxiescited by 0
- 2026ProxyBuild: Text-Guided Structured 3D Building Generation with Mesh-Anchored Procedural Proxies20 Sep 2026
- 2026SceneConductor: 3D Scene Generation from a Single Image with Multi-Agent Orchestration7 Jun 2026
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation12 Mar 2026
- 2026TIMI: Training-Free Image-to-3D Multi-Instance Generation with Spatial Fidelity2 Mar 2026
- 2025SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass21 Aug 2025