mlsanityData to 7 Oct 2026

Imagine a City: CityGenAgent for Procedural 3D City Generation

arXiv 2602.05362 ↗First posted 5 Feb 2026cs.CVcited by 4

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Abstract (arXiv)

The automated generation of interactive 3D cities is a critical challenge with broad applications in autonomous driving, virtual reality, and embodied intelligence. While recent advances in generative models and procedural techniques have improved the realism of city generation, existing methods often struggle with high-fidelity asset creation, controllability, and manipulation. In this work, we introduce CityGenAgent, a natural language-driven framework for hierarchical procedural generation of high-quality 3D cities. Our approach decomposes city generation into two interpretable components, Block Program and Building Program. To ensure structural correctness and semantic alignment, we adopt a two-stage learning strategy: (1) Supervised Fine-Tuning (SFT). We train BlockGen and BuildingGen to generate valid programs that adhere to schema constraints, including non-self-intersecting polygons and complete fields; (2) Reinforcement Learning (RL). We design Spatial Alignment Reward to enhance spatial reasoning ability and Visual Consistency Reward to bridge the gap between textual descriptions and the visual modality. Benefiting from the programs and the models' generalization, CityGenAgent supports natural language editing and manipulation. Comprehensive evaluations demonstrate superior semantic alignment, visual quality, and controllability compared to existing methods, establishing a robust foundation for scalable 3D city generation.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 44 of its 50 references that are in the map. First posted on arXiv 5 Feb 2026.

Builds on

44 of 50 references.

References · 44

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2023GPT-4 Technical Reportcited by 18,132
  3. 2022Training language models to follow instructions with human feedbackcited by 15,712
  4. 2017Proximal Policy Optimization Algorithmscited by 14,441
  5. 2025Qwen3 Technical Reportcited by 8,195
  6. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 7,916
  7. 2024Qwen2 Technical Reportcited by 2,076
  8. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
  9. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
  10. 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 257
  11. 2024InfiniGen: Efficient Generative Inference of Large Language Models with Dynamic KV Cache Managementcited by 242
  12. 2023XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchiescited by 183
32 more
  1. 2023WonderJourney: Going from Anywhere to Everywherecited by 157
  2. 2023LayoutDM: Discrete Diffusion Model for Controllable Layout Generationcited by 141
  3. 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 129
  4. 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 125
  5. 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 96
  6. 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Modelscited by 94
  7. 20233D-GPT: Procedural 3D Modeling with Large Language Modelscited by 91
  8. 2025HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixelscited by 91
  9. 2023AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homescited by 81
  10. 2024BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolationcited by 81
  11. 2023CityDreamer: Compositional Generative Model of Unbounded 3D Citiescited by 75
  12. 2023SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collectionscited by 72
  13. 2023InfiniCity: Infinite-Scale City Synthesiscited by 68
  14. 2024GRUtopia: Dream General Robots in a City at Scalecited by 54
  15. 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 43
  16. 2024SceneTeller: Language-to-3D Scene Generationcited by 43
  17. 2024DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenescited by 37
  18. 2024The Scene Language: Representing Scenes with Programs, Words, and Embeddingscited by 31
  19. 2024CityCraft: A Real Crafter for 3D City Generationcited by 25
  20. 20253D Scene Generation: A Surveycited by 24
  21. 2024UrbanWorld: An Urban World Model for 3D City Generationcited by 23
  22. 2023CityGen: Infinite and Controllable City Layout Generationcited by 22
  23. 2024Procedural Content Generation in Games: A Survey with Insights on Emerging LLM Integrationcited by 22
  24. 2025WorldCraft: Photo-Realistic 3D World Creation and Customization via LLM Agentscited by 21
  25. 2024CityX: Controllable Procedural Content Generation for Unbounded 3D Citiescited by 20
  26. 2025InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layoutscited by 18
  27. 2023EXIM: A Hybrid Explicit-Implicit Representation for Text-Guided 3D Shape Generationcited by 16
  28. 2025SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worldscited by 10
  29. 2025Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansioncited by 8
  30. 2025LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generationcited by 5
  31. 2025M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generationcited by 5
  32. 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layoutscited by 5

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025WorldGen: From Text to Traversable and Interactive 3D Worlds
  2. 2025UrbanWorld2.0: A Multimodal Agentic Framework for Reality-Aligned 3D World Generation at City-Scale
  3. 2025Zero-shot 3D Map Generation with LLM Agents: A Dual-Agent Architecture for Procedural Content Generation
  4. 2025Sat2RealCity: Geometry-Aware and Appearance-Controllable 3D Urban Generation from Satellite Imagery
  5. 2026WorldClaw: Agentic 3D Open-World Generation at Scale
  6. 20263DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code
  7. 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
  8. 2026Socratic-Geo: Synthetic Data Generation and Geometric Reasoning via Multi-Agent Interaction