Agent3D-Zero: An Agent for Zero-shot 3D Understanding
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
The ability to understand and reason the 3D real world is a crucial milestone towards artificial general intelligence. The current common practice is to finetune Large Language Models (LLMs) with 3D data and texts to enable 3D understanding. Despite their effectiveness, these approaches are inherently limited by the scale and diversity of the available 3D data. Alternatively, in this work, we introduce Agent3D-Zero, an innovative 3D-aware agent framework addressing the 3D scene understanding in a zero-shot manner. The essence of our approach centers on reconceptualizing the challenge of 3D scene perception as a process of understanding and synthesizing insights from multiple images, inspired by how our human beings attempt to understand 3D scenes. By consolidating this idea, we propose a novel way to make use of a Large Visual Language Model (VLM) via actively selecting and analyzing a series of viewpoints for 3D understanding. Specifically, given an input 3D scene, Agent3D-Zero first processes a bird's-eye view image with custom-designed visual prompts, then iteratively chooses the next viewpoints to observe and summarize the underlying knowledge. A distinctive advantage of Agent3D-Zero is the introduction of novel visual prompts, which significantly unleash the VLMs' ability to identify the most informative viewpoints and thus facilitate observing 3D scenes. Extensive experiments demonstrate the effectiveness of the proposed framework in understanding diverse and previously unseen 3D environments.
Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 34 of its 47 references that are in the map. First posted on arXiv 18 Mar 2024.
Builds on
34 of 47 references.
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Citing papers per year: 2024: 7; 2025: 14; 2026: 8.
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- 2026Zero-Shot 3D Question Answering via Hierarchical View-to-Token Transportationcited by 0
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- 2025GRAID: Enhancing Spatial Reasoning of VLMs Through High-Fidelity Data Generation25 Oct 2025
- 2025TinyGiantVLM: A Lightweight Vision-Language Architecture for Spatial Reasoning under Resource Constraints25 Aug 2025
- 2025GraspCoT: Integrating Physical Property Reasoning for 6-DoF Grasping under Flexible Language Instructions20 Mar 2025
- 2024LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models3 Dec 2024
- 2024SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Groundingcited by 66
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- 2025Spatial Understanding from Videos: Structured Prompts Meet Simulation Data4 Jun 2025
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- 2024VLM-Grounder: A VLM Agent for Zero-Shot 3D Visual Grounding17 Oct 2024
- 2024Space3D-Bench: Spatial 3D Question Answering Benchmark29 Aug 2024
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