CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation
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Abstract (arXiv)
Realistic simulation is key to enabling safe and scalable development of % self-driving vehicles. A core component is simulating the sensors so that the entire autonomy system can be tested in simulation. Sensor simulation involves modeling traffic participants, such as vehicles, with high quality appearance and articulated geometry, and rendering them in real time. The self-driving industry has typically employed artists to build these assets. However, this is expensive, slow, and may not reflect reality. Instead, reconstructing assets automatically from sensor data collected in the wild would provide a better path to generating a diverse and large set with good real-world coverage. Nevertheless, current reconstruction approaches struggle on in-the-wild sensor data, due to its sparsity and noise. To tackle these issues, we present CADSim, which combines part-aware object-class priors via a small set of CAD models with differentiable rendering to automatically reconstruct vehicle geometry, including articulated wheels, with high-quality appearance. Our experiments show our method recovers more accurate shapes from sparse data compared to existing approaches. Importantly, it also trains and renders efficiently. We demonstrate our reconstructed vehicles in several applications, including accurate testing of autonomy perception systems.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 78 of its 108 references that are in the map. First posted on arXiv 2 Nov 2023.
Builds on
78 of 108 references.
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50 most cited of 78 All 78 (JSON)
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Citing papers per year: 2023: 2; 2024: 9; 2025: 9; 2026: 6.
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- 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views7 Jun 2024
- 2024ScenicNL: Generating Probabilistic Scenario Programs from Natural Language3 May 2024
- 2024Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects10 Jan 2024
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting2 Jan 2024
- 2023LightSim: Neural Lighting Simulation for Urban Scenes11 Dec 2023
- 2023Real-Time Neural Rasterization for Large Scenes9 Nov 2023
- 2024VQA-Diff: Exploiting VQA and Diffusion for Zero-Shot Image-to-3D Vehicle Asset Generation in Autonomous Drivingcited by 9
- 2025MObI: Multimodal Object Inpainting Using Diffusion Modelscited by 4
- 2026GenAssets: Generating in-the-wild 3D Assets in Latent Spacecited by 4
- 2025Reference-Guided Diffusion Inpainting For Multimodal Counterfactual Generationcited by 0
- 2026GenAssets: Generating in-the-wild 3D Assets in Latent Space24 Apr 2026
- 2025Reference-Guided Diffusion Inpainting For Multimodal Counterfactual Generation30 Jul 2025
- 2025MObI: Multimodal Object Inpainting Using Diffusion Models6 Jan 2025
- 2024VQA-Diff: Exploiting VQA and Diffusion for Zero-Shot Image-to-3D Vehicle Asset Generation in Autonomous Driving9 Jul 2024
- 2023Real-Time Neural Rasterization for Large Scenescited by 37
- 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Viewscited by 37
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 29
- 2023LightSim: Neural Lighting Simulation for Urban Scenescited by 20
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- 2024ScenicNL: Generating Probabilistic Scenario Programs from Natural Languagecited by 10
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- 2024SMORE: Simultaneous Map and Object REconstructioncited by 3
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- 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstruction21 May 2026
- 2026Unposed-to-3D: Learning Simulation-Ready Vehicles from Real-World Images21 Apr 2026
- 2026Part-Level 3D Gaussian Vehicle Generation with Joint and Hinge Axis Estimation6 Apr 2026
- 2025Flux4D: Flow-based Unsupervised 4D Reconstruction2 Dec 2025
- 2025SynthDrive: Scalable Real2Sim2Real Sensor Simulation Pipeline for High-Fidelity Asset Generation and Driving Data Synthesis8 Sep 2025
- 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting24 Jul 2025
- 2025MADrive: Memory-Augmented Driving Scene Modeling26 Jun 2025
- 2025ADGaussian: Generalizable Gaussian Splatting for Autonomous Driving via Multi-modal Joint Learning1 Apr 2025
- 2024UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation28 Nov 2024
- 2024G3R: Gradient Guided Generalizable Reconstruction28 Sep 2024
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