Single-Image SVBRDF Capture with a Rendering-Aware Deep Network
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Abstract (arXiv)
Texture, highlights, and shading are some of many visual cues that allow humans to perceive material appearance in single pictures. Yet, recovering spatially-varying bi-directional reflectance distribution functions (SVBRDFs) from a single image based on such cues has challenged researchers in computer graphics for decades. We tackle lightweight appearance capture by training a deep neural network to automatically extract and make sense of these visual cues. Once trained, our network is capable of recovering per-pixel normal, diffuse albedo, specular albedo and specular roughness from a single picture of a flat surface lit by a hand-held flash. We achieve this goal by introducing several innovations on training data acquisition and network design. For training, we leverage a large dataset of artist-created, procedural SVBRDFs which we sample and render under multiple lighting directions. We further amplify the data by material mixing to cover a wide diversity of shading effects, which allows our network to work across many material classes. Motivated by the observation that distant regions of a material sample often offer complementary visual cues, we design a network that combines an encoder-decoder convolutional track for local feature extraction with a fully-connected track for global feature extraction and propagation. Many important material effects are view-dependent, and as such ambiguous when observed in a single image. We tackle this challenge by defining the loss as a differentiable SVBRDF similarity metric that compares the renderings of the predicted maps against renderings of the ground truth from several lighting and viewing directions. Combined together, these novel ingredients bring clear improvement over state of the art methods for single-shot capture of spatially varying BRDFs.
Key facts. Cited by 116 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Oct 2018.
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Citing papers per year: 2021: 16; 2022: 17; 2023: 18; 2024: 25; 2025: 27; 2026: 13.
116 papers.
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- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisitioncited by 56
- 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
- 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
- 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
- 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
38 more
- 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
- 2023MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeRcited by 30
- 2021Neural BRDF Representation and Importance Samplingcited by 28
- 2023Material Palette: Extraction of Materials from a Single Imagecited by 28
- 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
- 2023Materialistic: Selecting Similar Materials in Imagescited by 26
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenescited by 22
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Mapscited by 19
- 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 19
- 2023PhotoMat: A Material Generator Learned from Single Flash Photoscited by 18
- 2024Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relightingcited by 18
- 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
- 2025IntrinsiX: High-Quality PBR Generation using Image Priorscited by 18
- 2021SSPU-Net: Self-Supervised Point Cloud Upsampling via Differentiable Renderingcited by 17
- 2022SPIDR: SDF-based Neural Point Fields for Illumination and Deformationcited by 17
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2023MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimationcited by 12
- 2021Efficient and Differentiable Shadow Computation for Inverse Problemscited by 11
- 2023UMat: Uncertainty-Aware Single Image High Resolution Material Capturecited by 11
- 2023Mesh Neural Cellular Automatacited by 10
- 2024Boosting 3D Object Generation through PBR Materialscited by 10
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generationcited by 10
- 2022Learning to Learn and Sample BRDFscited by 9
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Ratescited by 9
- 2024SAMa: Material-aware 3D Selection and Segmentationcited by 9
- 2025VLMaterial: Procedural Material Generation with Large Vision-Language Modelscited by 9
- 2023VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantizationcited by 8
- 2026Generative World Renderercited by 8
- 2024TexTile: A Differentiable Metric for Texture Tileabilitycited by 7
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
- 2021Neural Photometry-guided Visual Attribute Transfercited by 6
50 most cited of 116 All 116 (JSON)
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Space30 Sep 2026
- 2026Curating Synthetic Data for Task-Specific Visual Perception29 Sep 2026
- 2026SyntheticDoc: A Large Synthetic Dataset for Document Unwarping and Illumination Correction14 Sep 2026
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimation15 Jun 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026DealMaTe: Multi-Dimensional Material Transfer via Diffusion Transformer15 May 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026VideoNeuMat: Neural Material Extraction from Generative Video Models6 Feb 2026
- 2026HeatMat: Simulation of City Material Impact on Urban Heat Island Effect30 Jan 2026
- 2026Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation15 Jan 2026
38 more
- 2026Segmentation-Driven Monocular Shape from Polarization based on Physical Model8 Jan 2026
- 2025MatE: Material Extraction from Single-Image via Geometric Prior20 Dec 2025
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025LLM-Guided Material Inference for 3D Point Clouds2 Dec 2025
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusion24 Nov 2025
- 2025MatPedia: A Universal Generative Foundation for High-Fidelity Material Synthesis21 Nov 2025
- 2025Phieat: Physically Grounded Material Feature Representation14 Nov 2025
- 2025OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Control4 Nov 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images12 Sep 2025
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Video10 Sep 2025
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning1 Sep 2025
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation24 Aug 2025
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generation9 Aug 2025
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion7 Aug 2025
- 2025HumanMaterial: Human Material Estimation from a Single Image via Progressive Training24 Jul 2025
- 2025Fine-Grained Spatially Varying Material Selection in Images10 Jun 2025
- 2025Generative Perception of Shape and Material from Differential Motion3 Jun 2025
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrs20 May 2025
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields28 Apr 2025
- 2025ePBR: Extended PBR Materials in Image Synthesis23 Apr 2025
- 2025A Controllable Appearance Representation for Flexible Transfer and Editing21 Apr 2025
- 2025IntrinsiX: High-Quality PBR Generation using Image Priors1 Apr 2025
- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes13 Mar 2025
- 2025On Neural BRDFs: A Thorough Comparison of State-of-the-Art Approaches21 Feb 2025
- 2025Single-image Reflectance and Transmittance Estimation from Any Flatbed Scanner20 Feb 2025
- 2025VLMaterial: Procedural Material Generation with Large Vision-Language Models27 Jan 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generation4 Dec 2024
- 2024SAMa: Material-aware 3D Selection and Segmentation28 Nov 2024
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates26 Nov 2024
- 2024Boosting 3D Object Generation through PBR Materials25 Nov 2024
- 2024FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Clothing Images2 Oct 2024
- 2024Neural Differential Appearance Equations23 Sep 2024
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo1 Sep 2024
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representation13 Aug 2024
- 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimation11 Jul 2024
50 newest of 116 All 116 (JSON)
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
- 2023MatFuse: Controllable Material Generation with Diffusion Modelscited by 39
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
- 2023MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeRcited by 30
- 2024Boosting 3D Object Generation through PBR Materialscited by 10
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
- 2024MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assetscited by 6
- 2024ReflectanceFusion: Diffusion-based text to SVBRDF Generationcited by 5
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Imagescited by 5
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learningcited by 4
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusioncited by 2
12 most cited of 17 All 17 (JSON)
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026DealMaTe: Multi-Dimensional Material Transfer via Diffusion Transformer15 May 2026
- 2025MatMart: Material Reconstruction of 3D Objects via Diffusion24 Nov 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images12 Sep 2025
- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes13 Mar 2025
- 2024Boosting 3D Object Generation through PBR Materials25 Nov 2024
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learning13 Jun 2024
- 2024Diffusion-based image inpainting with internal learning6 Jun 2024
- 2024ReflectanceFusion: Diffusion-based text to SVBRDF Generation25 Apr 2024
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture24 Apr 2024
12 newest of 17 All 17 (JSON)
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
- 2022SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collectionscited by 89
- 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2021Deep Polarization Imaging for 3D shape and SVBRDF Acquisitioncited by 56
- 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
- 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
- 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
12 most cited of 98 All 98 (JSON)
- 2026MatLoom: Layered Text-to-Material Generation in a Compact Program Space30 Sep 2026
- 2026Curating Synthetic Data for Task-Specific Visual Perception29 Sep 2026
- 2026SyntheticDoc: A Large Synthetic Dataset for Document Unwarping and Illumination Correction14 Sep 2026
- 2026HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimation15 Jun 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026VideoNeuMat: Neural Material Extraction from Generative Video Models6 Feb 2026
- 2026HeatMat: Simulation of City Material Impact on Urban Heat Island Effect30 Jan 2026
- 2026Lunar-G2R: Geometry-to-Reflectance Learning for High-Fidelity Lunar BRDF Estimation15 Jan 2026
- 2026Segmentation-Driven Monocular Shape from Polarization based on Physical Model8 Jan 2026
- 2025MatE: Material Extraction from Single-Image via Geometric Prior20 Dec 2025
12 newest of 98 All 98 (JSON)