Near-Optimal No-Regret Learning in General Games
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Abstract (arXiv)
We show that Optimistic Hedge -- a common variant of multiplicative-weights-updates with recency bias -- attains rm poly(log T) regret in multi-player general-sum games. In particular, when every player of the game uses Optimistic Hedge to iteratively update her strategy in response to the history of play so far, then after T rounds of interaction, each player experiences total regret that is rm poly(log T). Our bound improves, exponentially, the O(T1/2) regret attainable by standard no-regret learners in games, the O(T1/4) regret attainable by no-regret learners with recency bias (Syrgkanis et al., 2015), and the O(T1/6) bound that was recently shown for Optimistic Hedge in the special case of two-player games (Chen & Pen, 2020). A corollary of our bound is that Optimistic Hedge converges to coarse correlated equilibrium in general games at a rate of tildeOleft(frac 1Tright).
Key facts. Cited by 85 papers in the map (data through 14 Oct 2026). Builds on 17 of its 55 references that are in the map. First posted on arXiv 16 Aug 2021.
Builds on
17 of 55 references.
References · 17
- 2014Convex Optimization: Algorithms and Complexitycited by 575
- 2013Optimization, Learning, and Games with Predictable Sequencescited by 188
- 2015Fast Convergence of Regularized Learning in Gamescited by 150
- 2017Cycles in adversarial regularized learningcited by 124
- 2018More Adaptive Algorithms for Adversarial Banditscited by 114
- 2018Last-Iterate Convergence: Zero-Sum Games and Constrained Min-Max Optimizationcited by 98
- 2020Hedging in games: Faster convergence of external and swap regretscited by 57
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
- 2020No-regret learning and mixed Nash equilibria: They do not mixcited by 50
- 2020Tight last-iterate convergence rates for no-regret learning in multi-player gamescited by 49
- 2019Vortices Instead of Equilibria in MinMax Optimization: Chaos and Butterfly Effects of Online Learning in Zero-Sum Gamescited by 25
- 2020Last iterate convergence in no-regret learning: constrained min-max optimization for convex-concave landscapescited by 21
5 more
- 2019Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizescited by 14
- 2016The Price of Anarchy in Auctionscited by 12
- 2021The Last-Iterate Convergence Rate of Optimistic Mirror Descent in Stochastic Variational Inequalitiescited by 12
- 2018Let's be Honest: An Optimal No-Regret Framework for Zero-Sum Gamescited by 11
- 2014A Counter-Example to Karlin's Strong Conjecture for Fictitious Playcited by 10
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Citing papers per year: 2021: 6; 2022: 16; 2023: 15; 2024: 21; 2025: 17; 2026: 10.
85 papers.
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- 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 67
- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learningcited by 45
- 2021Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Gamescited by 43
- 2022On-Demand Sampling: Learning Optimally from Multiple Distributionscited by 39
- 2022No-Regret Learning in Time-Varying Zero-Sum Gamescited by 36
- 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
- 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 32
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 24
- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descentcited by 24
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2023Autobidders with Budget and ROI Constraints: Efficiency, Regret, and Pacing Dynamicscited by 20
38 more
- 2023Is Learning in Games Good for the Learners?cited by 20
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
- 2021How and Why to Manipulate Your Own Agent: On the Incentives of Users of Learning Agentscited by 17
- 2022No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separationcited by 17
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
- 2022Policy Optimization for Markov Games: Unified Framework and Faster Convergencecited by 16
- 2022Efficient Phi-Regret Minimization in Extensive-Form Games via Online Mirror Descentcited by 15
- 2023On the Convergence of No-Regret Learning Dynamics in Time-Varying Gamescited by 14
- 2023Doubly Optimal No-Regret Learning in Monotone Gamescited by 14
- 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 14
- 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithmscited by 14
- 2022Alternating Mirror Descent for Constrained Min-Max Gamescited by 13
- 2024Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Gamescited by 13
- 2022O(T-1) Convergence of Optimistic-Follow-the-Regularized-Leader in Two-Player Zero-Sum Markov Gamescited by 11
- 2022Independent Natural Policy Gradient Methods for Potential Games: Finite-time Global Convergence with Entropy Regularizationcited by 10
- 2023Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Gamescited by 10
- 2023Multi-Player Zero-Sum Markov Games with Networked Separable Interactionscited by 10
- 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedbackcited by 10
- 2025Faster Rates for No-Regret Learning in General Games via Cautious Optimismcited by 10
- 2024Maximizing utility in multi-agent environments by anticipating the behavior of other learnerscited by 8
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applicationscited by 8
- 2023Playing Large Games with Oracles and AI Debatecited by 6
- 2024Impact of Decentralized Learning on Player Utilities in Stackelberg Gamescited by 5
- 2024Neural Population Learning beyond Symmetric Zero-sum Gamescited by 4
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information gamescited by 4
- 2024Corrupted Learning Dynamics in Gamescited by 4
- 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interestscited by 4
- 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regretcited by 4
- 2026Efficient Uncoupled Learning Dynamics with tildeO!left(T-1/4right) Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedbackcited by 4
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
- 2022A Survey of Decision Making in Adversarial Gamescited by 3
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
- 2024No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processescited by 3
- 2024Games with Payments between Learning Agentscited by 3
- 2024Proximal Point Method for Online Saddle Point Problemcited by 3
- 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Gamescited by 3
- 2026Constant Individual Regret in General Gamescited by 3
- 2023Adaptive Decision-Making with Constraints and Dependent Losses: Performance Guarantees and Applications to Online and Nonlinear Identificationcited by 2
50 most cited of 85 All 85 (JSON)
- 2026A Horizon-Independent Regret Bound for Optimistic Hedge in General-Sum Games19 Sep 2026
- 2026Constant Swap Regret in General-Sum Games via Two-Scale Higher-Order Optimism15 Sep 2026
- 2026Constant regret in general games via higher-order optimism3 Sep 2026
- 2026Constant Individual Regret in General Games31 Aug 2026
- 2026Minimax Alternating Regret for the Experts Problem and Online Convex Optimization25 Aug 2026
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularization4 Aug 2026
- 2026Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback30 Mar 2026
- 2026Efficient Uncoupled Learning Dynamics with tildeO!left(T-1/4right) Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedback24 Feb 2026
- 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regret6 Feb 2026
- 2026LinguaGame: A Linguistically Grounded Game-Theoretic Paradigm for Multi-Agent Dialogue Generation8 Jan 2026
- 2025Unregularized Linear Convergence in Zero-Sum Game from Preference Feedback31 Dec 2025
- 2025Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games4 Nov 2025
38 more
- 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Games3 Nov 2025
- 2025Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games19 Oct 2025
- 2025Pure Exploration via Frank-Wolfe Self-Play24 Sep 2025
- 2025A Modular Algorithm for Non-Stationary Online Convex-Concave Optimization9 Sep 2025
- 2025Characterizing Nash Equilibria in Zero-Sum Games: A Physics-Inspired, Parallelizable Approach with a Linear Number of Gradient Queries15 Jul 2025
- 2025Optimism Without Regularization: Constant Regret in Zero-Sum Games20 Jun 2025
- 2025Learning in Matching Games with Bandit Feedback4 Jun 2025
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications4 Jun 2025
- 2025Comparator-Adaptive Phi-Regret: Improved Bounds, Simpler Algorithms, and Applications to Games22 May 2025
- 2025Optimistic Online Learning in Symmetric Cone Games4 Apr 2025
- 2025Faster Rates for No-Regret Learning in General Games via Cautious Optimism31 Mar 2025
- 2025Computational Intractability of Strategizing against Online Learners6 Mar 2025
- 2025On Separation Between Best-Iterate, Random-Iterate, and Last-Iterate Convergence of Learning in Games4 Mar 2025
- 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedback24 Feb 2025
- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descent24 Feb 2025
- 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interests28 Dec 2024
- 2024Corrupted Learning Dynamics in Games10 Dec 2024
- 2024Computational Lower Bounds for Regret Minimization in Normal-Form Games4 Nov 2024
- 2024Barriers to Welfare Maximization with No-Regret Learning4 Nov 2024
- 2024On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games30 Oct 2024
- 2024Transformers as Game Players: Provable In-context Game-playing Capabilities of Pre-trained Models13 Oct 2024
- 2024An Online Feasible Point Method for Benign Generalized Nash Equilibrium Problems3 Oct 2024
- 2024Learning to Steer Markovian Agents under Model Uncertainty14 Jul 2024
- 2024Maximizing utility in multi-agent environments by anticipating the behavior of other learners5 Jul 2024
- 2024Proximal Point Method for Online Saddle Point Problem5 Jul 2024
- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning30 Jun 2024
- 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithms15 Jun 2024
- 2024Securing Equal Share: A Principled Approach for Learning Multiplayer Symmetric Games6 Jun 2024
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information games4 Jun 2024
- 2024Games with Payments between Learning Agents31 May 2024
- 2024No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processes14 May 2024
- 2024Decentralized Online Learning in General-Sum Stackelberg Games6 May 2024
- 2024Impact of Decentralized Learning on Player Utilities in Stackelberg Games29 Feb 2024
- 2024widetildeO(T-1) Convergence to (Coarse) Correlated Equilibria in Full-Information General-Sum Markov Games2 Feb 2024
- 2024Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Games26 Jan 2024
- 2024Neural Population Learning beyond Symmetric Zero-sum Games10 Jan 2024
- 2023Playing Large Games with Oracles and AI Debate8 Dec 2023
- 2023Fast swap regret minimization and applications to approximate correlated equilibria30 Oct 2023
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- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learningcited by 45
- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descentcited by 24
- 2025Unregularized Linear Convergence in Zero-Sum Game from Preference Feedbackcited by 0
- 2026Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedbackcited by 0
- 2026Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback30 Mar 2026
- 2025Unregularized Linear Convergence in Zero-Sum Game from Preference Feedback31 Dec 2025
- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descent24 Feb 2025
- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning30 Jun 2024
- 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 67
- 2021Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Gamescited by 43
- 2022On-Demand Sampling: Learning Optimally from Multiple Distributionscited by 39
- 2022No-Regret Learning in Time-Varying Zero-Sum Gamescited by 36
- 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
- 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 32
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 24
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2023Autobidders with Budget and ROI Constraints: Efficiency, Regret, and Pacing Dynamicscited by 20
- 2023Is Learning in Games Good for the Learners?cited by 20
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
12 most cited of 80 All 80 (JSON)
- 2026A Horizon-Independent Regret Bound for Optimistic Hedge in General-Sum Games19 Sep 2026
- 2026Constant Swap Regret in General-Sum Games via Two-Scale Higher-Order Optimism15 Sep 2026
- 2026Constant regret in general games via higher-order optimism3 Sep 2026
- 2026Constant Individual Regret in General Games31 Aug 2026
- 2026Minimax Alternating Regret for the Experts Problem and Online Convex Optimization25 Aug 2026
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularization4 Aug 2026
- 2026Efficient Uncoupled Learning Dynamics with tildeO!left(T-1/4right) Last-Iterate Convergence in Bilinear Saddle-Point Problems over Convex Sets under Bandit Feedback24 Feb 2026
- 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regret6 Feb 2026
- 2025Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games4 Nov 2025
- 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Games3 Nov 2025
- 2025Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Games19 Oct 2025
- 2025Pure Exploration via Frank-Wolfe Self-Play24 Sep 2025
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