A Modular Algorithm for Non-Stationary Online Convex-Concave Optimization
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Abstract (arXiv)
This paper investigates the problem of Online Convex-Concave Optimization, which extends Online Convex Optimization to two-player time-varying convex-concave games. The goal is to minimize the dynamic duality gap (D-DGap), a critical performance measure that evaluates players' strategies against arbitrary comparator sequences. Existing algorithms fail to deliver optimal performance, particularly in stationary or predictable environments. To address this, we propose a novel modular algorithm with three core components: an Adaptive Module that dynamically adjusts to varying levels of non-stationarity, a Multi-Predictor Aggregator that identifies the best predictor among multiple candidates, and an Integration Module that effectively combines their strengths. Our algorithm achieves a minimax optimal D-DGap upper bound, up to a logarithmic factor, while also ensuring prediction error-driven D-DGap bounds. The modular design allows for the seamless replacement of components that regulate adaptability to dynamic environments, as well as the incorporation of components that integrate ``side knowledge'' from multiple predictors. Empirical results further demonstrate the effectiveness and adaptability of the proposed method.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 36 references that are in the map. First posted on arXiv 9 Sep 2025.
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22 of 36 references.
References · 22
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- 2018Adaptive Online Learning in Dynamic Environmentscited by 133
- 2020Dynamic Regret of Convex and Smooth Functionscited by 90
- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2016Learning in games with continuous action sets and unknown payoff functionscited by 81
- 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
- 2016MetaGrad: Multiple Learning Rates in Online Learningcited by 47
- 2021Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Gamescited by 43
- 2017An Online Convex Optimization Approach to Dynamic Network Resource Allocationcited by 42
- 2022No-Regret Learning in Time-Varying Zero-Sum Gamescited by 36
- 2021Revisiting Smoothed Online Learningcited by 29
- 2023Efficient Methods for Non-stationary Online Learningcited by 15
10 more
- 2023On the Convergence of No-Regret Learning Dynamics in Time-Varying Gamescited by 14
- 2021A closer look at temporal variability in dynamic online learningcited by 13
- 2017Exploiting Problem Structure in Optimization under Uncertainty via Online Convex Optimizationcited by 11
- 2021Online Learning in Periodic Zero-Sum Gamescited by 10
- 2018The Online Saddle Point Problem and Online Convex Optimization with Knapsackscited by 8
- 2016Online Learning to Rank with Top-k Feedbackcited by 7
- 2019Online and Bandit Algorithms for Nonstationary Stochastic Saddle-Point Optimizationcited by 6
- 2022Adaptive Composite Online Optimization: Predictions in Static and Dynamic Environmentscited by 6
- 2019Adaptive and Efficient Algorithms for Tracking the Best Expertcited by 3
- 2024Proximal Point Method for Online Saddle Point Problemcited by 3
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