No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processes
Not on the map. Why?
Abstract (arXiv)
This paper investigates the challenge of learning in black-box games, where the underlying utility function is unknown to any of the agents. While there is an extensive body of literature on the theoretical analysis of algorithms for computing the Nash equilibrium with complete information about the game, studies on Nash equilibrium in black-box games are less common. In this paper, we focus on learning the Nash equilibrium when the only available information about an agent's payoff comes in the form of empirical queries. We provide a no-regret learning algorithm that utilizes Gaussian processes to identify the equilibrium in such games. Our approach not only ensures a theoretical convergence rate but also demonstrates effectiveness across a variety collection of games through experimental validation.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 27 of its 69 references that are in the map. First posted on arXiv 14 May 2024.
Builds on
27 of 69 references.
References · 27
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2015Deep Kernel Learningcited by 445
- 2017On Kernelized Multi-armed Banditscited by 352
- 2013Bayesian Optimization in a Billion Dimensions via Random Embeddingscited by 182
- 2020Re-Examining Linear Embeddings for High-Dimensional Bayesian Optimizationcited by 92
- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2021Misspecified Gaussian Process Bandit Optimizationcited by 55
- 2023Increasing the Scope as You Learn: Adaptive Bayesian Optimization in Nested Subspacescited by 52
- 2019No-Regret Bayesian Optimization with Unknown Hyperparameterscited by 51
- 2022Monte Carlo Tree Search based Variable Selection for High Dimensional Bayesian Optimizationcited by 37
- 2021Bayesian Optimization of Function Networkscited by 33
- 2023Inducing Point Allocation for Sparse Gaussian Processes in High-Throughput Bayesian Optimisationcited by 32
15 more
- 2022Model-based Causal Bayesian Optimizationcited by 26
- 2023Self-Correcting Bayesian Optimization through Bayesian Active Learningcited by 22
- 2019No-Regret Learning in Unknown Games with Correlated Payoffscited by 18
- 2015Watch and Learn: Optimizing from Revealed Preferences Feedbackcited by 17
- 2023Bayesian Optimization of Function Networks with Partial Evaluationscited by 10
- 2016A Bayesian optimization approach to find Nash equilibriacited by 9
- 2023Approximating Nash Equilibria in Normal-Form Games via Stochastic Optimizationcited by 9
- 2013Learning Equilibria of Games via Payoff Queriescited by 8
- 2019Learning Probably Approximately Correct Maximin Strategies in Simulation-Based Games with Infinite Strategy Spacescited by 8
- 2023Learning Regions of Interest for Bayesian Optimization with Adaptive Level-Set Estimationcited by 8
- 2023Learning in Online Principal-Agent Interactions: The Power of Menuscited by 4
- 2018Approximating Nash Equilibria for Black-Box Games: A Bayesian Optimization Approachcited by 3
- 2021The Limits of Optimal Pricing in the Darkcited by 3
- 2022Learning Representation for Bayesian Optimization with Collision-free Regularizationcited by 3
- 2018A Bayesian optimization approach to compute the Nash equilibria of potential games using bandit feedbackcited by 1
Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 1.
3 papers.