mlsanityData to 7 Oct 2026

Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Games

arXiv 2202.00237 ↗First posted 1 Feb 2022cs.GT cs.LGcited by 19

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Abstract (arXiv)

While extensive-form games (EFGs) can be converted into normal-form games (NFGs), doing so comes at the cost of an exponential blowup of the strategy space. So, progress on NFGs and EFGs has historically followed separate tracks, with the EFG community often having to catch up with advances (e.g., last-iterate convergence and predictive regret bounds) from the larger NFG community. In this paper we show that the Optimistic Multiplicative Weights Update (OMWU) algorithm -- the premier learning algorithm for NFGs -- can be simulated on the normal-form equivalent of an EFG in linear time per iteration in the game tree size using a kernel trick. The resulting algorithm, Kernelized OMWU (KOMWU), applies more broadly to all convex games whose strategy space is a polytope with 0/1 integral vertices, as long as the kernel can be evaluated efficiently. In the particular case of EFGs, KOMWU closes several standing gaps between NFG and EFG learning, by enabling direct, black-box transfer to EFGs of desirable properties of learning dynamics that were so far known to be achievable only in NFGs. Specifically, KOMWU gives the first algorithm that guarantees at the same time last-iterate convergence, lower dependence on the size of the game tree than all prior algorithms, and tildeO(1) regret when followed by all players.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 14 of its 48 references that are in the map. First posted on arXiv 1 Feb 2022.

Builds on

14 of 48 references.

References · 14

  1. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
  2. 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
  3. 2015Fast Convergence of Regularized Learning in Gamescited by 149
  4. 2018Last-Iterate Convergence: Zero-Sum Games and Constrained Min-Max Optimizationcited by 97
  5. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  6. 2020Hedging in games: Faster convergence of external and swap regretscited by 57
  7. 2020Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror Descentcited by 56
  8. 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
  9. 2021Last-iterate Convergence in Extensive-Form Gamescited by 27
  10. 2019Optimistic Regret Minimization for Extensive-Form Games via Dilated Distance-Generating Functionscited by 25
  11. 2019Stable-Predictive Optimistic Counterfactual Regret Minimizationcited by 21
  12. 2020Last iterate convergence in no-regret learning: constrained min-max optimization for convex-concave landscapescited by 21
2 more
  1. 2018Solving Large Sequential Games with the Excessive Gap Techniquecited by 16
  2. 2021Better Regularization for Sequential Decision Spaces: Fast Convergence Rates for Nash, Correlated, and Team Equilibriacited by 13

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 7; 2023: 3; 2024: 3; 2025: 5; 2026: 1.

19 papers.

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  1. 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 30
  2. 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
  3. 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
  4. 2022No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separationcited by 17
  5. 2022Efficient Phi-Regret Minimization in Extensive-Form Games via Online Mirror Descentcited by 15
  6. 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithmscited by 14
  7. 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 13
  8. 2022Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Gamescited by 9
  9. 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information gamescited by 4
  10. 2022A Survey of Decision Making in Adversarial Gamescited by 3
  11. 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
  12. 2023Smooth Nash Equilibria: Algorithms and Complexitycited by 3
7 more
  1. 2026Constant Individual Regret in General Gamescited by 3
  2. 2024On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Gamescited by 2
  3. 2025On Separation Between Best-Iterate, Random-Iterate, and Last-Iterate Convergence of Learning in Gamescited by 2
  4. 2025Comparator-Adaptive Phi-Regret: Improved Bounds, Simpler Algorithms, and Applications to Gamescited by 2
  5. 2025On the Universal Near Optimality of Hedge in Combinatorial Settingscited by 1
  6. 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Gamescited by 1
  7. 2025Optimistic Online Learning in Symmetric Cone Gamescited by 0