Constant regret in general games via higher-order optimism
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Abstract (arXiv)
We introduce an uncoupled learning algorithm which, when employed by all players of an arbitrary N-player normal form game with up to K actions per player, guarantees O(N3log2 K) individual regret, uniformly over the horizon of play. The proposed algorithm - which we call higher-order optimism with discounting (HOOD) is a variant of optimistic follow-the-regularized-leader (OptFTRL) that combines a discounted (N+1)-th order predictor with entropic regularization over a suitable "lifting" of the game's strategy space. This combination of ingredients is purposefully designed to dampen large oscillations of the induced sequence of play in a controlled manner, removing in this way a key stumbling block of previous attempts to achieve constant regret in general games. Our approach bears several striking similarities to the concurrent - and completely independent - work of Liu, Farina, and Ozdaglar (arXiv:2608.31166), who very recently derived an O(N21log4 K) regret bound through the use of higher-order optimism and an exponential moving average estimator.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 19 of its 39 references that are in the map. First posted on arXiv 3 Sep 2026.
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19 of 39 references.
References · 19
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- 2015Fast Convergence of Regularized Learning in Gamescited by 149
- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2020Hedging in games: Faster convergence of external and swap regretscited by 57
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
- 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
- 2022On Last-Iterate Convergence Beyond Zero-Sum Gamescited by 30
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2014A continuous-time approach to online optimizationcited by 12
- 2025Faster Rates for No-Regret Learning in General Games via Cautious Optimismcited by 10
- 2025Cautious Optimism: A Meta-Algorithm for Near-Constant Regret in General Gamescited by 7
7 more
- 2023The equivalence of dynamic and strategic stability under regularized learning in gamescited by 4
- 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interestscited by 4
- 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
- 2026Constant Individual Regret in General Gamescited by 3
- 2025Tight Regret Upper and Lower Bounds for Optimistic Hedge in Two-Player Zero-Sum Gamescited by 2
- 2026Optimal Alternating Regret for Online Learning and Gamescited by 2
- 2026What preferences can - and cannot - predict in multi-agent online learningcited by 1
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Citing papers per year: 2026: 2.
2 papers.