mlsanityData to 7 Oct 2026

Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Games

arXiv 2111.06008 ↗First posted 11 Nov 2021cs.LG cs.GTcited by 43

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Abstract (arXiv)

Recently, Daskalakis, Fishelson, and Golowich (DFG) (NeurIPS`21) showed that if all agents in a multi-player general-sum normal-form game employ Optimistic Multiplicative Weights Update (OMWU), the external regret of every player is O(textrmpolylog(T)) after T repetitions of the game. We extend their result from external regret to internal regret and swap regret, thereby establishing uncoupled learning dynamics that converge to an approximate correlated equilibrium at the rate of tildeO(T-1). This substantially improves over the prior best rate of convergence for correlated equilibria of O(T-3/4) due to Chen and Peng (NeurIPS`20), and it is optimal -- within the no-regret framework -- up to polylogarithmic factors in T. To obtain these results, we develop new techniques for establishing higher-order smoothness for learning dynamics involving fixed point operations. Specifically, we establish that the no-internal-regret learning dynamics of Stoltz and Lugosi (Mach Learn`05) are equivalently simulated by no-external-regret dynamics on a combinatorial space. This allows us to trade the computation of the stationary distribution on a polynomial-sized Markov chain for a (much more well-behaved) linear transformation on an exponential-sized set, enabling us to leverage similar techniques as DFG to near-optimally bound the internal regret. Moreover, we establish an O(textrmpolylog(T)) no-swap-regret bound for the classic algorithm of Blum and Mansour (BM) (JMLR`07). We do so by introducing a technique based on the Cauchy Integral Formula that circumvents the more limited combinatorial arguments of DFG. In addition to shedding clarity on the near-optimal regret guarantees of BM, our arguments provide insights into the various ways in which the techniques by DFG can be extended and leveraged in the analysis of more involved learning algorithms.

Key facts. Cited by 43 papers in the map (data through 7 Oct 2026). Builds on 11 of its 45 references that are in the map. First posted on arXiv 11 Nov 2021.

Builds on

11 of 45 references.

References · 11

  1. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
  2. 2017Training GANs with Optimismcited by 217
  3. 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
  4. 2015Fast Convergence of Regularized Learning in Gamescited by 149
  5. 2018The Limit Points of (Optimistic) Gradient Descent in Min-Max Optimizationcited by 98
  6. 2018Last-Iterate Convergence: Zero-Sum Games and Constrained Min-Max Optimizationcited by 97
  7. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  8. 2020Hedging in games: Faster convergence of external and swap regretscited by 57
  9. 2016Settling the complexity of computing approximate two-player Nash equilibriacited by 31
  10. 2021Simple Uncoupled No-Regret Learning Dynamics for Extensive-Form Correlated Equilibriumcited by 22
  11. 2016Communication complexity of approximate Nash equilibriacited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 9; 2023: 6; 2024: 10; 2025: 11; 2026: 6.

43 papers.

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  1. 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
  2. 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 30
  3. 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
  4. 2024Contracting with a Learning Agentcited by 22
  5. 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
  6. 2023Is Learning in Games Good for the Learners?cited by 19
  7. 2022No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separationcited by 17
  8. 2022Online Prediction in Sub-linear Spacecited by 16
  9. 2022Efficient Phi-Regret Minimization in Extensive-Form Games via Online Mirror Descentcited by 15
  10. 2023Near Optimal Memory-Regret Tradeoff for Online Learningcited by 15
  11. 2023Doubly Optimal No-Regret Learning in Monotone Gamescited by 12
  12. 2022O(T-1) Convergence of Optimistic-Follow-the-Regularized-Leader in Two-Player Zero-Sum Markov Gamescited by 11
31 more
  1. 2024Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Gamescited by 11
  2. 2024Calibration Error for Decision Makingcited by 11
  3. 2022Independent Natural Policy Gradient Methods for Potential Games: Finite-time Global Convergence with Entropy Regularizationcited by 10
  4. 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedbackcited by 9
  5. 2024Maximizing utility in multi-agent environments by anticipating the behavior of other learnerscited by 7
  6. 2025Swap Regret and Correlated Equilibria Beyond Normal-Form Gamescited by 7
  7. 2023Logarithmic-Regret Quantum Learning Algorithms for Zero-Sum Gamescited by 6
  8. 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applicationscited by 6
  9. 2023Playing Large Games with Oracles and AI Debatecited by 5
  10. 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information gamescited by 4
  11. 2024Corrupted Learning Dynamics in Gamescited by 4
  12. 2026Sublogarithmic Swap Regret in Multiplayer General-Sum Games via Hybrid Regularizationcited by 4
  13. 2022A Survey of Decision Making in Adversarial Gamescited by 3
  14. 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
  15. 2024Proximal Point Method for Online Saddle Point Problemcited by 3
  16. 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regretcited by 3
  17. 2025Computational Intractability of Strategizing against Online Learnerscited by 2
  18. 2025Comparator-Adaptive Phi-Regret: Improved Bounds, Simpler Algorithms, and Applications to Gamescited by 2
  19. 2025Optimism Without Regularization: Constant Regret in Zero-Sum Gamescited by 2
  20. 2025Tight Regret Upper and Lower Bounds for Optimistic Hedge in Two-Player Zero-Sum Gamescited by 2
  21. 2026Optimal Alternating Regret for Online Learning and Gamescited by 2
  22. 2024Online Stackelberg Optimization via Nonlinear Controlcited by 1
  23. 2025A Modular Algorithm for Non-Stationary Online Convex-Concave Optimizationcited by 1
  24. 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Gamescited by 1
  25. 2026Scale-Invariant Fast Convergence in Gamescited by 1
  26. 2024widetildeO(T-1) Convergence to (Coarse) Correlated Equilibria in Full-Information General-Sum Markov Gamescited by 0
  27. 2024Decentralized Online Learning in General-Sum Stackelberg Gamescited by 0
  28. 2025Near-Optimal Quantum Algorithms for Computing (Coarse) Correlated Equilibria of General-Sum Gamescited by 0
  29. 2025Unregularized Linear Convergence in Zero-Sum Game from Preference Feedbackcited by 0
  30. 2026Constant Swap Regret in General-Sum Games via Two-Scale Higher-Order Optimismcited by 0
  31. 2026A Horizon-Independent Regret Bound for Optimistic Hedge in General-Sum Gamescited by 0