Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Games
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Abstract (arXiv)
We study fast rates of convergence in the setting of nonparametric online regression, namely where regret is defined with respect to an arbitrary function class which has bounded complexity. Our contributions are two-fold: - In the realizable setting of nonparametric online regression with the absolute loss, we propose a randomized proper learning algorithm which gets a near-optimal cumulative loss in terms of the sequential fat-shattering dimension of the hypothesis class. In the setting of online classification with a class of Littlestone dimension d, our bound reduces to d · rm poly log T. This result answers a question as to whether proper learners could achieve near-optimal cumulative loss; previously, even for online classification, the best known cumulative loss was tilde O( √dT). Further, for the real-valued (regression) setting, a cumulative loss bound with near-optimal scaling on sequential fat-shattering dimension was not even known for improper learners, prior to this work. - Using the above result, we exhibit an independent learning algorithm for general-sum binary games of Littlestone dimension d, for which each player achieves regret tilde O(d3/4 · T1/4). This result generalizes analogous results of Syrgkanis et al. (2015) who showed that in finite games the optimal regret can be accelerated from O(√T) in the adversarial setting to O(T1/4) in the game setting. To establish the above results, we introduce several new techniques, including: a hierarchical aggregation rule to achieve the optimal cumulative loss for real-valued classes, a multi-scale extension of the proper online realizable learner of Hanneke et al. (2021), an approach to show that the output of such nonparametric learning algorithms is stable, and a proof that the minimax theorem holds in all online learnable games.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 33 of its 72 references that are in the map. First posted on arXiv 17 Nov 2021.
Builds on
33 of 72 references.
References · 33
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21 more
- 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
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Citing papers per year: 2022: 3; 2023: 5; 2024: 1; 2025: 2; 2026: 5.
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- 2022Smoothed Online Learning is as Easy as Statistical Learningcited by 52
- 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 32
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2023Optimal Learners for Realizable Regression: PAC Learning and Online Learningcited by 23
- 2023Online Learning and Solving Infinite Games with an ERM Oraclecited by 11
- 2023Online Learning with Set-Valued Feedbackcited by 7
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
- 2026Constant Individual Regret in General Gamescited by 3
- 2023Adaptive Decision-Making with Constraints and Dependent Losses: Performance Guarantees and Applications to Online and Nonlinear Identificationcited by 2
- 2025Learning in Structured Stackelberg Gamescited by 2
- 2026Partial Feedback Online Learningcited by 2
- 2025Private Online Learning against an Adaptive Adversary: Realizable and Agnostic Settingscited by 1
4 more
- 2024Computational Lower Bounds for Regret Minimization in Normal-Form Gamescited by 0
- 2026The Interplay Between Interpolation and Aggregation in Regression: Optimal Sample Complexitycited by 0
- 2026Encoding orders and trees in real-valued functionscited by 0
- 2026Optimal Randomized Proper Online Learningcited by 0
- 2026Optimal Randomized Proper Online Learning18 Sep 2026
- 2026Constant Individual Regret in General Games31 Aug 2026
- 2026Encoding orders and trees in real-valued functions23 Jul 2026
- 2026The Interplay Between Interpolation and Aggregation in Regression: Optimal Sample Complexity28 May 2026
- 2026Partial Feedback Online Learning29 Jan 2026
- 2025Private Online Learning against an Adaptive Adversary: Realizable and Agnostic Settings1 Oct 2025
- 2025Learning in Structured Stackelberg Games11 Apr 2025
- 2024Computational Lower Bounds for Regret Minimization in Normal-Form Games4 Nov 2024
- 2023Fast swap regret minimization and applications to approximate correlated equilibria30 Oct 2023
- 2023Optimal Learners for Realizable Regression: PAC Learning and Online Learning7 Jul 2023
- 2023Online Learning and Solving Infinite Games with an ERM Oracle4 Jul 2023
- 2023Online Learning with Set-Valued Feedback9 Jun 2023
4 more
- 2023Adaptive Decision-Making with Constraints and Dependent Losses: Performance Guarantees and Applications to Online and Nonlinear Identification6 Apr 2023
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Games20 Aug 2022
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Games17 Jun 2022
- 2022Smoothed Online Learning is as Easy as Statistical Learning9 Feb 2022
- 2022Smoothed Online Learning is as Easy as Statistical Learningcited by 52
- 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 32
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2023Optimal Learners for Realizable Regression: PAC Learning and Online Learningcited by 23
- 2023Online Learning and Solving Infinite Games with an ERM Oraclecited by 11
- 2023Online Learning with Set-Valued Feedbackcited by 7
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
- 2026Constant Individual Regret in General Gamescited by 3
- 2023Adaptive Decision-Making with Constraints and Dependent Losses: Performance Guarantees and Applications to Online and Nonlinear Identificationcited by 2
- 2025Learning in Structured Stackelberg Gamescited by 2
- 2026Partial Feedback Online Learningcited by 2
- 2025Private Online Learning against an Adaptive Adversary: Realizable and Agnostic Settingscited by 1
12 most cited of 16 All 16 (JSON)
- 2026Optimal Randomized Proper Online Learning18 Sep 2026
- 2026Constant Individual Regret in General Games31 Aug 2026
- 2026Encoding orders and trees in real-valued functions23 Jul 2026
- 2026The Interplay Between Interpolation and Aggregation in Regression: Optimal Sample Complexity28 May 2026
- 2026Partial Feedback Online Learning29 Jan 2026
- 2025Private Online Learning against an Adaptive Adversary: Realizable and Agnostic Settings1 Oct 2025
- 2025Learning in Structured Stackelberg Games11 Apr 2025
- 2024Computational Lower Bounds for Regret Minimization in Normal-Form Games4 Nov 2024
- 2023Fast swap regret minimization and applications to approximate correlated equilibria30 Oct 2023
- 2023Optimal Learners for Realizable Regression: PAC Learning and Online Learning7 Jul 2023
- 2023Online Learning and Solving Infinite Games with an ERM Oracle4 Jul 2023
- 2023Online Learning with Set-Valued Feedback9 Jun 2023
12 newest of 16 All 16 (JSON)