mlsanityData to 14 Oct 2026

On Separation Between Best-Iterate, Random-Iterate, and Last-Iterate Convergence of Learning in Games

arXiv 2503.02825 ↗First posted 4 Mar 2025cs.LG cs.GT math.OCcited by 2

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Abstract (arXiv)

Non-ergodic convergence of learning dynamics in games is widely studied recently because of its importance in both theory and practice. Recent work (Cai et al., 2024) showed that a broad class of learning dynamics, including Optimistic Multiplicative Weights Update (OMWU), can exhibit arbitrarily slow last-iterate convergence even in simple 2 × 2 matrix games, despite many of these dynamics being known to converge asymptotically in the last iterate. It remains unclear, however, whether these algorithms achieve fast non-ergodic convergence under weaker criteria, such as best-iterate convergence. We show that for 2× 2 matrix games, OMWU achieves an O(T-1/6) best-iterate convergence rate, in stark contrast to its slow last-iterate convergence in the same class of games. Furthermore, we establish a lower bound showing that OMWU does not achieve any polynomial random-iterate convergence rate, measured by the expected duality gaps across all iterates. This result challenges the conventional wisdom that random-iterate convergence is essentially equivalent to best-iterate convergence, with the former often used as a proxy for establishing the latter. Our analysis uncovers a new connection to dynamic regret and presents a novel two-phase approach to best-iterate convergence, which could be of independent interest.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 13 of its 23 references that are in the map. First posted on arXiv 4 Mar 2025.

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13 of 23 references.

References · 13

  1. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 233
  2. 2023Nash Learning from Human Feedbackcited by 224
  3. 2017Training GANs with Optimismcited by 217
  4. 2013Optimization, Learning, and Games with Predictable Sequencescited by 188
  5. 2015Fast Convergence of Regularized Learning in Gamescited by 150
  6. 2022Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learningcited by 131
  7. 2017Cycles in adversarial regularized learningcited by 124
  8. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  9. 2023The Consensus Game: Language Model Generation via Equilibrium Searchcited by 36
  10. 2022Last-Iterate Convergence of Optimistic Gradient Method for Monotone Variational Inequalitiescited by 33
  11. 2022On Last-Iterate Convergence Beyond Zero-Sum Gamescited by 31
  12. 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
1 more
  1. 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithmscited by 14

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