mlsanityData to 14 Oct 2026

Near-Optimal No-Regret Learning Dynamics for General Convex Games

arXiv 2206.08742 ↗First posted 17 Jun 2022cs.GT cs.LGcited by 25

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Abstract (arXiv)

A recent line of work has established uncoupled learning dynamics such that, when employed by all players in a game, each player's regret after T repetitions grows polylogarithmically in T, an exponential improvement over the traditional guarantees within the no-regret framework. However, so far these results have only been limited to certain classes of games with structured strategy spaces -- such as normal-form and extensive-form games. The question as to whether O(polylog T) regret bounds can be obtained for general convex and compact strategy sets -- which occur in many fundamental models in economics and multiagent systems -- while retaining efficient strategy updates is an important question. In this paper, we answer this in the positive by establishing the first uncoupled learning algorithm with O(log T) per-player regret in general convex games, that is, games with concave utility functions supported on arbitrary convex and compact strategy sets. Our learning dynamics are based on an instantiation of optimistic follow-the-regularized-leader over an appropriately lifted space using a self-concordant regularizer that is, peculiarly, not a barrier for the feasible region. Further, our learning dynamics are efficiently implementable given access to a proximal oracle for the convex strategy set, leading to O(loglog T) per-iteration complexity; we also give extensions when access to only a linear optimization oracle is assumed. Finally, we adapt our dynamics to guarantee O(√T) regret in the adversarial regime. Even in those special cases where prior results apply, our algorithm improves over the state-of-the-art regret bounds either in terms of the dependence on the number of iterations or on the dimension of the strategy sets.

Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 21 of its 66 references that are in the map. First posted on arXiv 17 Jun 2022.

Builds on

21 of 66 references.

References · 21

  1. 2014Convex Optimization: Algorithms and Complexitycited by 575
  2. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 233
  3. 2013Optimization, Learning, and Games with Predictable Sequencescited by 188
  4. 2015Fast Convergence of Regularized Learning in Gamescited by 150
  5. 2018More Adaptive Algorithms for Adversarial Banditscited by 114
  6. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  7. 2016Learning in games with continuous action sets and unknown payoff functionscited by 81
  8. 2020Hedging in games: Faster convergence of external and swap regretscited by 57
  9. 2020Bias no more: high-probability data-dependent regret bounds for adversarial bandits and MDPscited by 51
  10. 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
  11. 2021Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Gamescited by 43
  12. 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
9 more
  1. 2019Improved Path-length Regret Bounds for Banditscited by 23
  2. 2019Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarkscited by 23
  3. 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
  4. 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
  5. 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
  6. 2018Let's be Honest: An Optimal No-Regret Framework for Zero-Sum Gamescited by 11
  7. 2013Composite Self-Concordant Minimizationcited by 8
  8. 2020A Newton Frank-Wolfe Method for Constrained Self-Concordant Minimizationcited by 4
  9. 2022Adaptive Bandit Convex Optimization with Heterogeneous Curvaturecited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 4; 2024: 4; 2025: 9; 2026: 7.

25 papers.

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  1. 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 32
  2. 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 14
  3. 2023Multi-Player Zero-Sum Markov Games with Networked Separable Interactionscited by 10
  4. 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedbackcited by 10
  5. 2025Faster Rates for No-Regret Learning in General Games via Cautious Optimismcited by 10
  6. 2024Maximizing utility in multi-agent environments by anticipating the behavior of other learnerscited by 8
  7. 2025Swap Regret and Correlated Equilibria Beyond Normal-Form Gamescited by 8
  8. 2024Corrupted Learning Dynamics in Gamescited by 4
  9. 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interestscited by 4
  10. 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regretcited by 4
  11. 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
  12. 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Gamescited by 3
13 more
  1. 2026Constant Individual Regret in General Gamescited by 3
  2. 2023Towards Characterizing the First-order Query Complexity of Learning (Approximate) Nash Equilibria in Zero-sum Matrix Gamescited by 2
  3. 2024On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Gamescited by 2
  4. 2025Computational Intractability of Strategizing against Online Learnerscited by 2
  5. 2025Comparator-Adaptive Phi-Regret: Improved Bounds, Simpler Algorithms, and Applications to Gamescited by 2
  6. 2025Optimism Without Regularization: Constant Regret in Zero-Sum Gamescited by 2
  7. 2026Optimal Alternating Regret for Online Learning and Gamescited by 2
  8. 2026Constant regret in general games via higher-order optimismcited by 2
  9. 2025Optimistic Online Learning in Symmetric Cone Gamescited by 0
  10. 2025Computing Pure-Strategy Nash Equilibria in a Two-Party Policy Competition: Existence and Algorithmic Approachescited by 0
  11. 2026Minimax Alternating Regret for the Experts Problem and Online Convex Optimizationcited by 0
  12. 2026Constant Swap Regret in General-Sum Games via Two-Scale Higher-Order Optimismcited by 0
  13. 2026A Horizon-Independent Regret Bound for Optimistic Hedge in General-Sum Gamescited by 0