mlsanityData to 7 Oct 2026

No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separation

arXiv 2206.06015 ↗First posted 13 Jun 2022cs.GT cs.LGcited by 17

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Abstract (arXiv)

We examine the problem of regret minimization when the learner is involved in a continuous game with other optimizing agents: in this case, if all players follow a no-regret algorithm, it is possible to achieve significantly lower regret relative to fully adversarial environments. We study this problem in the context of variationally stable games (a class of continuous games which includes all convex-concave and monotone games), and when the players only have access to noisy estimates of their individual payoff gradients. If the noise is additive, the game-theoretic and purely adversarial settings enjoy similar regret guarantees; however, if the noise is multiplicative, we show that the learners can, in fact, achieve constant regret. We achieve this faster rate via an optimistic gradient scheme with learning rate separation -- that is, the method's extrapolation and update steps are tuned to different schedules, depending on the noise profile. Subsequently, to eliminate the need for delicate hyperparameter tuning, we propose a fully adaptive method that attains nearly the same guarantees as its non-adapted counterpart, while operating without knowledge of either the game or of the noise profile.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 29 of its 72 references that are in the map. First posted on arXiv 13 Jun 2022.

Builds on

29 of 72 references.

References · 29

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  2. 2017Training GANs with Optimismcited by 217
  3. 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
  4. 2018Optimistic mirror descent in saddle-point problems: Going the extra (gradient) milecited by 132
  5. 2020Efficient Methods for Structured Nonconvex-Nonconcave Min-Max Optimizationcited by 94
  6. 2019On the convergence of single-call stochastic extra-gradient methodscited by 88
  7. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  8. 2016Scale-Free Online Learningcited by 83
  9. 2016Learning in games with continuous action sets and unknown payoff functionscited by 78
  10. 2019Reducing Noise in GAN Training with Variance Reduced Extragradientcited by 61
  11. 2021Fast Extra Gradient Methods for Smooth Structured Nonconvex-Nonconcave Minimax Problemscited by 61
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17 more
  1. 2021Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibriumcited by 51
  2. 2020Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize Scalingcited by 49
  3. 2020Robust Reinforcement Learning via Adversarial training with Langevin Dynamicscited by 45
  4. 2021Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Gamescited by 43
  5. 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
  6. 2017Extragradient method with variance reduction for stochastic variational inequalitiescited by 33
  7. 2021Online Learning with Optimism and Delaycited by 33
  8. 2020Adaptive extra-gradient methods for min-max optimization and gamescited by 30
  9. 2019A Universal Algorithm for Variational Inequalities Adaptive to Smoothness and Noisecited by 26
  10. 2020Finite-Time Last-Iterate Convergence for Multi-Agent Learning in Gamescited by 26
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  12. 2014Optimal stochastic extragradient schemes for pseudomonotone stochastic variational inequality problems and their variantscited by 19
  13. 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
  14. 2019Convergence of Gradient Methods on Bilinear Zero-Sum Gamescited by 12
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  17. 2018Let's be Honest: An Optimal No-Regret Framework for Zero-Sum Gamescited by 11

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 2; 2024: 3; 2025: 5; 2026: 4.

17 papers.

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  1. 2023Doubly Optimal No-Regret Learning in Monotone Gamescited by 12
  2. 2022Last-Iterate Convergence with Full and Noisy Feedback in Two-Player Zero-Sum Gamescited by 9
  3. 2023Adaptively Perturbed Mirror Descent for Learning in Gamescited by 9
  4. 2022Extra-Newton: A First Approach to Noise-Adaptive Accelerated Second-Order Methodscited by 8
  5. 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applicationscited by 6
  6. 2024A geometric decomposition of finite games: Convergence vs. recurrence under exponential weightscited by 4
  7. 2024Corrupted Learning Dynamics in Gamescited by 4
  8. 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interestscited by 4
  9. 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
  10. 2026RCBSF: A Multi-Agent Framework for Automated Contract Revision via Stackelberg Gamecited by 3
  11. 2025Optimism Without Regularization: Constant Regret in Zero-Sum Gamescited by 2
  12. 2025Layer-wise Quantization for Quantized Optimistic Dual Averagingcited by 1
5 more
  1. 2026Heavy-Tailed and Long-Range Dependent Noise in Stochastic Approximation: A Finite-Time Analysiscited by 1
  2. 2025Riemannian Manifold Learning for Stackelberg Games with Neural Flow Representationscited by 0
  3. 2025Robust equilibria in continuous games: From strategic to dynamic robustnesscited by 0
  4. 2026Regret, equilibrium, and learning in games: A guided tourcited by 0
  5. 2026Improving the Last-Iterate Guarantees of Anytime Algorithms for Stochastic Monotone Variational Inequalitiescited by 0