No-regret learning in harmonic games: Extrapolation in the face of conflicting interests
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Abstract (arXiv)
The long-run behavior of multi-agent learning - and, in particular, no-regret learning - is relatively well-understood in potential games, where players have aligned interests. By contrast, in harmonic games - the strategic counterpart of potential games, where players have conflicting interests - very little is known outside the narrow subclass of 2-player zero-sum games with a fully-mixed equilibrium. Our paper seeks to partially fill this gap by focusing on the full class of (generalized) harmonic games and examining the convergence properties of follow-the-regularized-leader (FTRL), the most widely studied class of no-regret learning schemes. As a first result, we show that the continuous-time dynamics of FTRL are Poincar'e recurrent, that is, they return arbitrarily close to their starting point infinitely often, and hence fail to converge. In discrete time, the standard, "vanilla" implementation of FTRL may lead to even worse outcomes, eventually trapping the players in a perpetual cycle of best-responses. However, if FTRL is augmented with a suitable extrapolation step - which includes as special cases the optimistic and mirror-prox variants of FTRL - we show that learning converges to a Nash equilibrium from any initial condition, and all players are guaranteed at most O(1) regret. These results provide an in-depth understanding of no-regret learning in harmonic games, nesting prior work on 2-player zero-sum games, and showing at a high level that harmonic games are the canonical complement of potential games, not only from a strategic, but also from a dynamic viewpoint.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 25 of its 63 references that are in the map. First posted on arXiv 28 Dec 2024.
Builds on
25 of 63 references.
References · 25
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13 more
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Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2026The Stability of Online Algorithms in Performative Predictioncited by 4
- 2025Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Gamescited by 3
- 2025The impact of uncertainty on regularized learning in gamescited by 2
- 2026Constant regret in general games via higher-order optimismcited by 2
- 2026Constant regret in general games via higher-order optimism3 Sep 2026
- 2026The Stability of Online Algorithms in Performative Prediction27 Feb 2026
- 2025Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Games6 Oct 2025
- 2025The impact of uncertainty on regularized learning in games16 Jun 2025