More Adaptive Algorithms for Adversarial Bandits
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Abstract (arXiv)
We develop a novel and generic algorithm for the adversarial multi-armed bandit problem (or more generally the combinatorial semi-bandit problem). When instantiated differently, our algorithm achieves various new data-dependent regret bounds improving previous work. Examples include: 1) a regret bound depending on the variance of only the best arm; 2) a regret bound depending on the first-order path-length of only the best arm; 3) a regret bound depending on the sum of first-order path-lengths of all arms as well as an important negative term, which together lead to faster convergence rates for some normal form games with partial feedback; 4) a regret bound that simultaneously implies small regret when the best arm has small loss and logarithmic regret when there exists an arm whose expected loss is always smaller than those of others by a fixed gap (e.g. the classic i.i.d. setting). In some cases, such as the last two results, our algorithm is completely parameter-free. The main idea of our algorithm is to apply the optimism and adaptivity techniques to the well-known Online Mirror Descent framework with a special log-barrier regularizer. The challenges are to come up with appropriate optimistic predictions and correction terms in this framework. Some of our results also crucially rely on using a sophisticated increasing learning rate schedule.
Key facts. Cited by 114 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Jan 2018.
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Citing papers per year: 2021: 22; 2022: 20; 2023: 17; 2024: 25; 2025: 20; 2026: 10.
114 papers.
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- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
- 2021Impossible Tuning Made Possible: A New Expert Algorithm and Its Applicationscited by 52
- 2021Achieving Near Instance-Optimality and Minimax-Optimality in Stochastic and Adversarial Linear Bandits Simultaneouslycited by 48
- 2021A Model Selection Approach for Corruption Robust Reinforcement Learningcited by 45
- 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transitioncited by 40
- 2021First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approachcited by 38
- 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
- 2023A Blackbox Approach to Best of Both Worlds in Bandits and Beyondcited by 29
- 2022Nearly Optimal Best-of-Both-Worlds Algorithms for Online Learning with Feedback Graphscited by 26
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2022A Best-of-Both-Worlds Algorithm for Bandits with Delayed Feedbackcited by 23
38 more
- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
- 2021On Optimal Robustness to Adversarial Corruption in Online Decision Problemscited by 20
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2022Best-of-Both-Worlds Algorithms for Partial Monitoringcited by 19
- 2021An Algorithm for Stochastic and Adversarial Bandits with Switching Costscited by 18
- 2021Nonstochastic Bandits and Experts with Arm-Dependent Delayscited by 18
- 2023Refined Regret for Adversarial MDPs with Linear Function Approximationcited by 18
- 2023Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Banditscited by 18
- 2022Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Banditscited by 17
- 2022A Near-Optimal Best-of-Both-Worlds Algorithm for Online Learning with Feedback Graphscited by 17
- 2023Best of Both Worlds Policy Optimizationcited by 17
- 2023Bayesian Design Principles for Frequentist Sequential Learningcited by 17
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
- 2021Improved Analysis of the Tsallis-INF Algorithm in Stochastically Constrained Adversarial Bandits and Stochastic Bandits with Adversarial Corruptionscited by 15
- 2023Near Optimal Memory-Regret Tradeoff for Online Learningcited by 15
- 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
- 2021Achieving the Pareto Frontier of Regret Minimization and Best Arm Identification in Multi-Armed Banditscited by 13
- 2022Policy Optimization for Stochastic Shortest Pathcited by 13
- 2022Better Best of Both Worlds Bounds for Bandits with Switching Costscited by 13
- 2023Best-of-Three-Worlds Linear Bandit Algorithm with Variance-Adaptive Regret Boundscited by 13
- 2021Scale Free Adversarial Multi Armed Banditscited by 12
- 2022Adversarially Robust Multi-Armed Bandit Algorithm with Variance-Dependent Regret Boundscited by 12
- 2021Logarithmic Regret from Sublinear Hintscited by 11
- 2022Decentralized, Communication- and Coordination-free Learning in Structured Matching Marketscited by 11
- 2022Best of Both Worlds Model Selectioncited by 11
- 2022Leveraging the Hints: Adaptive Bidding in Repeated First-Price Auctionscited by 11
- 2023Best-of-three-worlds Analysis for Linear Bandits with Follow-the-regularized-leader Algorithmcited by 11
- 2024Adaptive Learning Rate for Follow-the-Regularized-Leader: Competitive Analysis and Best-of-Both-Worldscited by 11
- 2023Best-of-Both-Worlds Algorithms for Linear Contextual Banditscited by 10
- 2024Beyond Primal-Dual Methods in Bandits with Stochastic and Adversarial Constraintscited by 10
- 2022Damped Online Newton Step for Portfolio Selectioncited by 9
- 2024How Does Variance Shape the Regret in Contextual Bandits?cited by 9
- 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedbackcited by 9
- 2021Minimax Optimal Quantile and Semi-Adversarial Regret via Root-Logarithmic Regularizerscited by 8
- 2022Mutation-Driven Follow the Regularized Leader for Last-Iterate Convergence in Zero-Sum Gamescited by 8
- 2023Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learningcited by 7
- 2024The Real Price of Bandit Information in Multiclass Classificationcited by 7
- 2024No-Regret Learning for Fair Multi-Agent Social Welfare Optimizationcited by 7
50 most cited of 114 All 114 (JSON)
- 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Bandits17 Aug 2026
- 2026Online Convex Optimization with Sublinear Noisy Probes12 Jun 2026
- 2026Adaptive Learning Rates with Surrogate Probability for Follow-the-Perturbed-Leader4 Jun 2026
- 2026The Sample Complexity of Multiclass and Sparse Contextual Bandits28 May 2026
- 2026Bandit Convex Optimization with Gradient Prediction Adaptivity21 May 2026
- 2026Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions10 May 2026
- 2026Achieving Optimal Static and Dynamic Regret Simultaneously in Bandits with Deterministic Losses7 Feb 2026
- 2026Near-Optimal Regret for Distributed Adversarial Bandits: A Black-Box Approach6 Feb 2026
- 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regret6 Feb 2026
- 2026Improved Dimension Dependence for Bandit Convex Optimization with Gradient Variations4 Feb 2026
- 2025Avoiding the Price of Adaptivity: Inference in Linear Contextual Bandits via Stability23 Dec 2025
- 2025Variance-Aware Feel-Good Thompson Sampling for Contextual Bandits3 Nov 2025
38 more
- 2025Stochastic Shortest Path with Sparse Adversarial Costs1 Nov 2025
- 2025Last-Iterate Analyses of FTRL with the 1/2-Tsallis Entropy in Stochastic Bandits26 Oct 2025
- 2025Adapting to Stochastic and Adversarial Losses in Episodic MDPs with Aggregate Bandit Feedback20 Oct 2025
- 2025Follow-the-Perturbed-Leader for Decoupled Bandits: Best-of-Both-Worlds and Practicality14 Oct 2025
- 2025Tight Regret Upper and Lower Bounds for Optimistic Hedge in Two-Player Zero-Sum Games13 Oct 2025
- 2025Multi-Play Combinatorial Semi-Bandit Problem12 Sep 2025
- 2025Optimizing Bidding Strategies in First-Price Auctions in Binary Feedback Setting with Predictions18 Jun 2025
- 2025The impact of uncertainty on regularized learning in games16 Jun 2025
- 2025Note on Follow-the-Perturbed-Leader in Combinatorial Semi-Bandit Problems14 Jun 2025
- 2025Online Episodic Convex Reinforcement Learning12 May 2025
- 2025Follow-the-Perturbed-Leader Approaches Best-of-Both-Worlds for the m-Set Semi-Bandit Problems9 Apr 2025
- 2025Heavy-Tailed Linear Bandits: Huber Regression with One-Pass Update1 Mar 2025
- 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedback24 Feb 2025
- 2025Efficiently Solving Discounted MDPs with Predictions on Transition Matrices21 Feb 2025
- 2025From Contextual Combinatorial Semi-Bandits to Bandit List Classification: Improved Sample Complexity with Sparse Rewards13 Feb 2025
- 2025A Near-optimal, Scalable and Parallelizable Framework for Stochastic Bandits Robust to Adversarial Corruptions and Beyond11 Feb 2025
- 2025Online Inverse Linear Optimization: Efficient Logarithmic-Regret Algorithm, Robustness to Suboptimality, and Lower Bound24 Jan 2025
- 2025Learning to Bid in Non-Stationary Repeated First-Price Auctions23 Jan 2025
- 2024Corrupted Learning Dynamics in Games10 Dec 2024
- 2024How Does Variance Shape the Regret in Contextual Bandits?16 Oct 2024
- 2024Corruption-Robust Linear Bandits: Minimax Optimality and Gap-Dependent Misspecification10 Oct 2024
- 2024uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs4 Oct 2024
- 2024Beyond Minimax Rates in Group Distributionally Robust Optimization via a Novel Notion of Sparsity1 Oct 2024
- 2024Optimism in the Face of Ambiguity Principle for Multi-Armed Bandits30 Sep 2024
- 2024Federated Online Prediction from Experts with Differential Privacy: Separations and Regret Speed-ups27 Sep 2024
- 2024Online Optimization for Learning to Communicate over Time-Correlated Channels1 Sep 2024
- 2024Stochastic Bandits Robust to Adversarial Attacks16 Aug 2024
- 2024Learnability in Online Kernel Selection with Memory Constraint via Data-dependent Regret Analysis1 Jul 2024
- 2024No-Regret Learning for Fair Multi-Agent Social Welfare Optimization31 May 2024
- 2024A Simple and Adaptive Learning Rate for FTRL in Online Learning with Minimax Regret of Theta(T2/3) and its Application to Best-of-Both-Worlds30 May 2024
- 2024Beyond Primal-Dual Methods in Bandits with Stochastic and Adversarial Constraints25 May 2024
- 2024The Real Price of Bandit Information in Multiclass Classification16 May 2024
- 2024Incentive-compatible Bandits: Importance Weighting No More10 May 2024
- 2024Optimistic Regret Bounds for Online Learning in Adversarial Markov Decision Processes3 May 2024
- 2024Distributed No-Regret Learning for Multi-Stage Systems with End-to-End Bandit Feedback6 Apr 2024
- 2024Adversarial Combinatorial Bandits with Switching Costs2 Apr 2024
- 2024Improved Algorithm for Adversarial Linear Mixture MDPs with Bandit Feedback and Unknown Transition7 Mar 2024
- 2024LC-Tsallis-INF: Generalized Best-of-Both-Worlds Linear Contextual Bandits5 Mar 2024
50 newest of 114 All 114 (JSON)
- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
- 2021Impossible Tuning Made Possible: A New Expert Algorithm and Its Applicationscited by 52
- 2021Achieving Near Instance-Optimality and Minimax-Optimality in Stochastic and Adversarial Linear Bandits Simultaneouslycited by 48
- 2021A Model Selection Approach for Corruption Robust Reinforcement Learningcited by 45
- 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transitioncited by 40
- 2021First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approachcited by 38
- 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
- 2023A Blackbox Approach to Best of Both Worlds in Bandits and Beyondcited by 29
- 2022Nearly Optimal Best-of-Both-Worlds Algorithms for Online Learning with Feedback Graphscited by 26
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2022A Best-of-Both-Worlds Algorithm for Bandits with Delayed Feedbackcited by 23
12 most cited of 113 All 113 (JSON)
- 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Bandits17 Aug 2026
- 2026Online Convex Optimization with Sublinear Noisy Probes12 Jun 2026
- 2026Adaptive Learning Rates with Surrogate Probability for Follow-the-Perturbed-Leader4 Jun 2026
- 2026The Sample Complexity of Multiclass and Sparse Contextual Bandits28 May 2026
- 2026Bandit Convex Optimization with Gradient Prediction Adaptivity21 May 2026
- 2026Achieving Optimal Static and Dynamic Regret Simultaneously in Bandits with Deterministic Losses7 Feb 2026
- 2026Near-Optimal Regret for Distributed Adversarial Bandits: A Black-Box Approach6 Feb 2026
- 2026Adversarial Learning in Games with Bandit Feedback: Logarithmic Pure-Strategy Maximin Regret6 Feb 2026
- 2026Improved Dimension Dependence for Bandit Convex Optimization with Gradient Variations4 Feb 2026
- 2025Avoiding the Price of Adaptivity: Inference in Linear Contextual Bandits via Stability23 Dec 2025
- 2025Variance-Aware Feel-Good Thompson Sampling for Contextual Bandits3 Nov 2025
- 2025Stochastic Shortest Path with Sparse Adversarial Costs1 Nov 2025
12 newest of 113 All 113 (JSON)