mlsanityData to 7 Oct 2026

More Adaptive Algorithms for Adversarial Bandits

arXiv 1801.03265 ↗First posted 10 Jan 2018cs.LG stat.MLcited by 114

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Abstract (arXiv)

We develop a novel and generic algorithm for the adversarial multi-armed bandit problem (or more generally the combinatorial semi-bandit problem). When instantiated differently, our algorithm achieves various new data-dependent regret bounds improving previous work. Examples include: 1) a regret bound depending on the variance of only the best arm; 2) a regret bound depending on the first-order path-length of only the best arm; 3) a regret bound depending on the sum of first-order path-lengths of all arms as well as an important negative term, which together lead to faster convergence rates for some normal form games with partial feedback; 4) a regret bound that simultaneously implies small regret when the best arm has small loss and logarithmic regret when there exists an arm whose expected loss is always smaller than those of others by a fixed gap (e.g. the classic i.i.d. setting). In some cases, such as the last two results, our algorithm is completely parameter-free. The main idea of our algorithm is to apply the optimism and adaptivity techniques to the well-known Online Mirror Descent framework with a special log-barrier regularizer. The challenges are to come up with appropriate optimistic predictions and correction terms in this framework. Some of our results also crucially rely on using a sophisticated increasing learning rate schedule.

Key facts. Cited by 114 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Jan 2018.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 22; 2022: 20; 2023: 17; 2024: 25; 2025: 20; 2026: 10.

114 papers.

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  1. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  2. 2021Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimizationcited by 66
  3. 2021Impossible Tuning Made Possible: A New Expert Algorithm and Its Applicationscited by 52
  4. 2021Achieving Near Instance-Optimality and Minimax-Optimality in Stochastic and Adversarial Linear Bandits Simultaneouslycited by 48
  5. 2021A Model Selection Approach for Corruption Robust Reinforcement Learningcited by 45
  6. 2021The best of both worlds: stochastic and adversarial episodic MDPs with unknown transitioncited by 40
  7. 2021First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approachcited by 38
  8. 2022Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Gamescited by 35
  9. 2023A Blackbox Approach to Best of Both Worlds in Bandits and Beyondcited by 29
  10. 2022Nearly Optimal Best-of-Both-Worlds Algorithms for Online Learning with Feedback Graphscited by 26
  11. 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
  12. 2022A Best-of-Both-Worlds Algorithm for Bandits with Delayed Feedbackcited by 23
38 more
  1. 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
  2. 2021On Optimal Robustness to Adversarial Corruption in Online Decision Problemscited by 20
  3. 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
  4. 2022Best-of-Both-Worlds Algorithms for Partial Monitoringcited by 19
  5. 2021An Algorithm for Stochastic and Adversarial Bandits with Switching Costscited by 18
  6. 2021Nonstochastic Bandits and Experts with Arm-Dependent Delayscited by 18
  7. 2023Refined Regret for Adversarial MDPs with Linear Function Approximationcited by 18
  8. 2023Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Banditscited by 18
  9. 2022Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Banditscited by 17
  10. 2022A Near-Optimal Best-of-Both-Worlds Algorithm for Online Learning with Feedback Graphscited by 17
  11. 2023Best of Both Worlds Policy Optimizationcited by 17
  12. 2023Bayesian Design Principles for Frequentist Sequential Learningcited by 17
  13. 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
  14. 2021Improved Analysis of the Tsallis-INF Algorithm in Stochastically Constrained Adversarial Bandits and Stochastic Bandits with Adversarial Corruptionscited by 15
  15. 2023Near Optimal Memory-Regret Tradeoff for Online Learningcited by 15
  16. 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
  17. 2021Achieving the Pareto Frontier of Regret Minimization and Best Arm Identification in Multi-Armed Banditscited by 13
  18. 2022Policy Optimization for Stochastic Shortest Pathcited by 13
  19. 2022Better Best of Both Worlds Bounds for Bandits with Switching Costscited by 13
  20. 2023Best-of-Three-Worlds Linear Bandit Algorithm with Variance-Adaptive Regret Boundscited by 13
  21. 2021Scale Free Adversarial Multi Armed Banditscited by 12
  22. 2022Adversarially Robust Multi-Armed Bandit Algorithm with Variance-Dependent Regret Boundscited by 12
  23. 2021Logarithmic Regret from Sublinear Hintscited by 11
  24. 2022Decentralized, Communication- and Coordination-free Learning in Structured Matching Marketscited by 11
  25. 2022Best of Both Worlds Model Selectioncited by 11
  26. 2022Leveraging the Hints: Adaptive Bidding in Repeated First-Price Auctionscited by 11
  27. 2023Best-of-three-worlds Analysis for Linear Bandits with Follow-the-regularized-leader Algorithmcited by 11
  28. 2024Adaptive Learning Rate for Follow-the-Regularized-Leader: Competitive Analysis and Best-of-Both-Worldscited by 11
  29. 2023Best-of-Both-Worlds Algorithms for Linear Contextual Banditscited by 10
  30. 2024Beyond Primal-Dual Methods in Bandits with Stochastic and Adversarial Constraintscited by 10
  31. 2022Damped Online Newton Step for Portfolio Selectioncited by 9
  32. 2024How Does Variance Shape the Regret in Contextual Bandits?cited by 9
  33. 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedbackcited by 9
  34. 2021Minimax Optimal Quantile and Semi-Adversarial Regret via Root-Logarithmic Regularizerscited by 8
  35. 2022Mutation-Driven Follow the Regularized Leader for Last-Iterate Convergence in Zero-Sum Gamescited by 8
  36. 2023Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learningcited by 7
  37. 2024The Real Price of Bandit Information in Multiclass Classificationcited by 7
  38. 2024No-Regret Learning for Fair Multi-Agent Social Welfare Optimizationcited by 7

50 most cited of 114 All 114 (JSON)