mlsanityData to 7 Oct 2026

Impact of Decentralized Learning on Player Utilities in Stackelberg Games

arXiv 2403.00188 ↗First posted 29 Feb 2024cs.LG cs.GTcited by 5

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Abstract (arXiv)

When deployed in the world, a learning agent such as a recommender system or a chatbot often repeatedly interacts with another learning agent (such as a user) over time. In many such two-agent systems, each agent learns separately and the rewards of the two agents are not perfectly aligned. To better understand such cases, we examine the learning dynamics of the two-agent system and the implications for each agent's objective. We model these systems as Stackelberg games with decentralized learning and show that standard regret benchmarks (such as Stackelberg equilibrium payoffs) result in worst-case linear regret for at least one player. To better capture these systems, we construct a relaxed regret benchmark that is tolerant to small learning errors by agents. We show that standard learning algorithms fail to provide sublinear regret, and we develop algorithms to achieve near-optimal O(T2/3) regret for both players with respect to these benchmarks. We further design relaxed environments under which faster learning (O(√T)) is possible. Altogether, our results take a step towards assessing how two-agent interactions in sequential and decentralized learning environments affect the utility of both agents.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 34 of its 68 references that are in the map. First posted on arXiv 29 Feb 2024.

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34 of 68 references.

References · 34

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22 more
  1. 2019Convergence of Learning Dynamics in Stackelberg Gamescited by 28
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Citing papers per year: 2024: 2; 2025: 3.

5 papers.