Adaptive Learning in Continuous Games: Optimal Regret Bounds and Convergence to Nash Equilibrium
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Abstract (arXiv)
In game-theoretic learning, several agents are simultaneously following their individual interests, so the environment is non-stationary from each player's perspective. In this context, the performance of a learning algorithm is often measured by its regret. However, no-regret algorithms are not created equal in terms of game-theoretic guarantees: depending on how they are tuned, some of them may drive the system to an equilibrium, while others could produce cyclic, chaotic, or otherwise divergent trajectories. To account for this, we propose a range of no-regret policies based on optimistic mirror descent, with the following desirable properties: i) they do not require any prior tuning or knowledge of the game; ii) they all achieve O(√T) regret against arbitrary, adversarial opponents; and iii) they converge to the best response against convergent opponents. Also, if employed by all players, then iv) they guarantee O(1) social regret; while v) the induced sequence of play converges to Nash equilibrium with O(1) individual regret in all variationally stable games (a class of games that includes all monotone and convex-concave zero-sum games).
Key facts. Cited by 51 papers in the map (data through 7 Oct 2026). Builds on 24 of its 52 references that are in the map. First posted on arXiv 26 Apr 2021.
Builds on
24 of 52 references.
References · 24
- 2013Optimization, Learning, and Games with Predictable Sequencescited by 187
- 2015Fast Convergence of Regularized Learning in Gamescited by 149
- 2018A Variational Inequality Perspective on Generative Adversarial Networkscited by 144
- 2018Optimistic mirror descent in saddle-point problems: Going the extra (gradient) milecited by 132
- 2017Cycles in adversarial regularized learningcited by 122
- 2018Last-Iterate Convergence: Zero-Sum Games and Constrained Min-Max Optimizationcited by 97
- 2019On the convergence of single-call stochastic extra-gradient methodscited by 88
- 2016Scale-Free Online Learningcited by 83
- 2016Learning in games with continuous action sets and unknown payoff functionscited by 78
- 2018Interaction Matters: A Note on Non-asymptotic Local Convergence of Generative Adversarial Networkscited by 68
- 2020Hedging in games: Faster convergence of external and swap regretscited by 57
- 2020Explore Aggressively, Update Conservatively: Stochastic Extragradient Methods with Variable Stepsize Scalingcited by 49
12 more
- 2020Adaptive extra-gradient methods for min-max optimization and gamescited by 30
- 2017Multiplicative Weights Update with Constant Step-Size in Congestion Games: Convergence, Limit Cycles and Chaoscited by 29
- 2020Finite-Time Last-Iterate Convergence for Multi-Agent Learning in Gamescited by 26
- 2018Faster Rates for Convex-Concave Gamescited by 23
- 2020Online mirror descent and dual averaging: keeping pace in the dynamic casecited by 21
- 2019The route to chaos in routing games: When is Price of Anarchy too optimistic?cited by 14
- 2014A continuous-time approach to online optimizationcited by 12
- 2019Convergence of Gradient Methods on Bilinear Zero-Sum Gamescited by 12
- 2018Let's be Honest: An Optimal No-Regret Framework for Zero-Sum Gamescited by 11
- 2019Unifying mirror descent and dual averagingcited by 8
- 2014On the robustness of learning in games with stochastically perturbed payoff observationscited by 7
- 2016On the convergence of gradient-like flows with noisy gradient inputcited by 7
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Citing papers per year: 2021: 4; 2022: 10; 2023: 10; 2024: 14; 2025: 9; 2026: 4.
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- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2022No-Regret Learning in Time-Varying Zero-Sum Gamescited by 36
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
- 2022No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separationcited by 17
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
- 2022Adaptive Stochastic Variance Reduction for Non-convex Finite-Sum Minimizationcited by 15
- 2024Dealing with unbounded gradients in stochastic saddle-point optimizationcited by 15
- 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithmscited by 14
- 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 13
38 more
- 2021The Last-Iterate Convergence Rate of Optimistic Mirror Descent in Stochastic Variational Inequalitiescited by 12
- 2023Doubly Optimal No-Regret Learning in Monotone Gamescited by 12
- 2023Adaptively Perturbed Mirror Descent for Learning in Gamescited by 9
- 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedbackcited by 9
- 2022Extra-Newton: A First Approach to Noise-Adaptive Accelerated Second-Order Methodscited by 8
- 2024COMAL: A Convergent Meta-Algorithm for Aligning LLMs with General Preferencescited by 8
- 2023Logarithmic-Regret Quantum Learning Algorithms for Zero-Sum Gamescited by 6
- 2023Adaptive, Doubly Optimal No-Regret Learning in Strongly Monotone and Exp-Concave Games with Gradient Feedbackcited by 6
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applicationscited by 6
- 2024A geometric decomposition of finite games: Convergence vs. recurrence under exponential weightscited by 4
- 2024Corrupted Learning Dynamics in Gamescited by 4
- 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interestscited by 4
- 2022A Survey of Decision Making in Adversarial Gamescited by 3
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Gamescited by 3
- 2024Proximal Point Method for Online Saddle Point Problemcited by 3
- 2023Towards Characterizing the First-order Query Complexity of Learning (Approximate) Nash Equilibria in Zero-sum Matrix Gamescited by 2
- 2023Taming the Exponential Action Set: Sublinear Regret and Fast Convergence to Nash Equilibrium in Online Congestion Gamescited by 2
- 2023Last-Iterate Convergence of Adaptive Riemannian Gradient Descent for Equilibrium Computationcited by 2
- 2023Distributed Extra-gradient with Optimal Complexity and Communication Guaranteescited by 2
- 2023Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Propertycited by 2
- 2024Decentralized and Uncoordinated Learning of Stable Matchings: A Game-Theoretic Approachcited by 2
- 2024Accelerated regularized learning in finite N-person gamescited by 2
- 2025Tight Regret Upper and Lower Bounds for Optimistic Hedge in Two-Player Zero-Sum Gamescited by 2
- 2026Constant regret in general games via higher-order optimismcited by 2
- 2022PixelGame: Infrared small target segmentation as a Nash equilibriumcited by 1
- 2024Optimistic Thompson Sampling for No-Regret Learning in Unknown Gamescited by 1
- 2024Paths to Equilibrium in Gamescited by 1
- 2024Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Gamescited by 1
- 2024Configurable Mirror Descent: Towards a Unification of Decision Makingcited by 1
- 2025Layer-wise Quantization for Quantized Optimistic Dual Averagingcited by 1
- 2024widetildeO(T-1) Convergence to (Coarse) Correlated Equilibria in Full-Information General-Sum Markov Gamescited by 0
- 2025Revenue Maximization Under Sequential Price Competition Via The Estimation Of s-Concave Demand Functionscited by 0
- 2025Last-Iterate Convergence of No-Regret Learning for Equilibria in Bargaining Gamescited by 0
- 2025Grouped Satisficing Paths in Pure Strategy Games: a Topological Perspectivecited by 0
- 2025Multi-agent learning under uncertainty: Recurrence vs. concentrationcited by 0
- 2025Robust equilibria in continuous games: From strategic to dynamic robustnesscited by 0
- 2026Online Min-Max Optimization: From Individual Regrets to Cumulative Saddle Pointscited by 0
- 2026Regret, equilibrium, and learning in games: A guided tourcited by 0
50 most cited of 51 All 51 (JSON)
- 2026Algorithmic Collusion and the Complexity of Information-Value-Free Equilibria19 Sep 2026
- 2026Constant regret in general games via higher-order optimism3 Sep 2026
- 2026Regret, equilibrium, and learning in games: A guided tour10 Aug 2026
- 2026Online Min-Max Optimization: From Individual Regrets to Cumulative Saddle Points11 Feb 2026
- 2025Robust equilibria in continuous games: From strategic to dynamic robustness9 Dec 2025
- 2025Multi-agent learning under uncertainty: Recurrence vs. concentration9 Dec 2025
- 2025Tight Regret Upper and Lower Bounds for Optimistic Hedge in Two-Player Zero-Sum Games13 Oct 2025
- 2025Grouped Satisficing Paths in Pure Strategy Games: a Topological Perspective27 Sep 2025
- 2025Last-Iterate Convergence of No-Regret Learning for Equilibria in Bargaining Games3 Jul 2025
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications4 Jun 2025
- 2025Layer-wise Quantization for Quantized Optimistic Dual Averaging20 May 2025
- 2025Revenue Maximization Under Sequential Price Competition Via The Estimation Of s-Concave Demand Functions20 Mar 2025
38 more
- 2025Instance-Dependent Regret Bounds for Learning Two-Player Zero-Sum Games with Bandit Feedback24 Feb 2025
- 2024Accelerated regularized learning in finite N-person games29 Dec 2024
- 2024No-regret learning in harmonic games: Extrapolation in the face of conflicting interests28 Dec 2024
- 2024Corrupted Learning Dynamics in Games10 Dec 2024
- 2024COMAL: A Convergent Meta-Algorithm for Aligning LLMs with General Preferences30 Oct 2024
- 2024Decentralized and Uncoordinated Learning of Stable Matchings: A Game-Theoretic Approach31 Jul 2024
- 2024Proximal Point Method for Online Saddle Point Problem5 Jul 2024
- 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithms15 Jun 2024
- 2024Configurable Mirror Descent: Towards a Unification of Decision Making20 May 2024
- 2024A geometric decomposition of finite games: Convergence vs. recurrence under exponential weights12 May 2024
- 2024Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Games4 Apr 2024
- 2024Paths to Equilibrium in Games26 Mar 2024
- 2024Dealing with unbounded gradients in stochastic saddle-point optimization21 Feb 2024
- 2024Optimistic Thompson Sampling for No-Regret Learning in Unknown Games7 Feb 2024
- 2024widetildeO(T-1) Convergence to (Coarse) Correlated Equilibria in Full-Information General-Sum Markov Games2 Feb 2024
- 2023Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Property19 Dec 2023
- 2023Adaptive, Doubly Optimal No-Regret Learning in Strongly Monotone and Exp-Concave Games with Gradient Feedback21 Oct 2023
- 2023Distributed Extra-gradient with Optimal Complexity and Communication Guarantees17 Aug 2023
- 2023Last-Iterate Convergence of Adaptive Riemannian Gradient Descent for Equilibrium Computation29 Jun 2023
- 2023Taming the Exponential Action Set: Sublinear Regret and Fast Convergence to Nash Equilibrium in Online Congestion Games19 Jun 2023
- 2023Adaptively Perturbed Mirror Descent for Learning in Games26 May 2023
- 2023Regret Matching+: (In)Stability and Fast Convergence in Games24 May 2023
- 2023Logarithmic-Regret Quantum Learning Algorithms for Zero-Sum Games27 Apr 2023
- 2023Towards Characterizing the First-order Query Complexity of Learning (Approximate) Nash Equilibria in Zero-sum Matrix Games25 Apr 2023
- 2023Doubly Optimal No-Regret Learning in Monotone Games30 Jan 2023
- 2022Adaptive Stochastic Variance Reduction for Non-convex Finite-Sum Minimization3 Nov 2022
- 2022Extra-Newton: A First Approach to Noise-Adaptive Accelerated Second-Order Methods3 Nov 2022
- 2022Near-Optimal Phi-Regret Learning in Extensive-Form Games20 Aug 2022
- 2022A Survey of Decision Making in Adversarial Games16 Jul 2022
- 2022The Power of Regularization in Solving Extensive-Form Games19 Jun 2022
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Games17 Jun 2022
- 2022No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separation13 Jun 2022
- 2022PixelGame: Infrared small target segmentation as a Nash equilibrium26 May 2022
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Games1 Feb 2022
- 2022No-Regret Learning in Time-Varying Zero-Sum Games30 Jan 2022
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Update29 Nov 2021
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Games17 Nov 2021
- 2021Near-Optimal No-Regret Learning in General Games16 Aug 2021
50 newest of 51 All 51 (JSON)
- 2021Near-Optimal No-Regret Learning in General Gamescited by 85
- 2022No-Regret Learning in Time-Varying Zero-Sum Gamescited by 36
- 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2021Beyond Time-Average Convergence: Near-Optimal Uncoupled Online Learning via Clairvoyant Multiplicative Weights Updatecited by 20
- 2022Kernelized Multiplicative Weights for 0/1-Polyhedral Games: Bridging the Gap Between Learning in Extensive-Form and Normal-Form Gamescited by 19
- 2022No-Regret Learning in Games with Noisy Feedback: Faster Rates and Adaptivity via Learning Rate Separationcited by 17
- 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
- 2022Adaptive Stochastic Variance Reduction for Non-convex Finite-Sum Minimizationcited by 15
- 2024Dealing with unbounded gradients in stochastic saddle-point optimizationcited by 15
- 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithmscited by 14
- 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 13
12 most cited of 50 All 50 (JSON)
- 2026Algorithmic Collusion and the Complexity of Information-Value-Free Equilibria19 Sep 2026
- 2026Constant regret in general games via higher-order optimism3 Sep 2026
- 2026Regret, equilibrium, and learning in games: A guided tour10 Aug 2026
- 2026Online Min-Max Optimization: From Individual Regrets to Cumulative Saddle Points11 Feb 2026
- 2025Robust equilibria in continuous games: From strategic to dynamic robustness9 Dec 2025
- 2025Multi-agent learning under uncertainty: Recurrence vs. concentration9 Dec 2025
- 2025Tight Regret Upper and Lower Bounds for Optimistic Hedge in Two-Player Zero-Sum Games13 Oct 2025
- 2025Grouped Satisficing Paths in Pure Strategy Games: a Topological Perspective27 Sep 2025
- 2025Last-Iterate Convergence of No-Regret Learning for Equilibria in Bargaining Games3 Jul 2025
- 2025From Average-Iterate to Last-Iterate Convergence in Games: A Reduction and Its Applications4 Jun 2025
- 2025Layer-wise Quantization for Quantized Optimistic Dual Averaging20 May 2025
- 2025Revenue Maximization Under Sequential Price Competition Via The Estimation Of s-Concave Demand Functions20 Mar 2025
12 newest of 50 All 50 (JSON)