mlsanityData to 7 Oct 2026

Is Learning in Games Good for the Learners?

arXiv 2305.19496 ↗First posted 31 May 2023cs.GT cs.LGcited by 19

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Abstract (arXiv)

We consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of textitgeneralized equilibrium which allows for asymmetric regret constraints, and yields polytopes of feasible values for each agent and pair of regret constraints, where we show that any such equilibrium is reachable by a pair of algorithms which maintain their regret guarantees against arbitrary opponents. As a central example, we highlight the case one agent is no-swap and the other's regret is unconstrained. We show that this captures an extension of textitStackelberg equilibria with a matching optimal value, and that there exists a wide class of games where a player can significantly increase their utility by deviating from a no-swap-regret algorithm against a no-swap learner (in fact, almost any game without pure Nash equilibria is of this form). Additionally, we make use of generalized equilibria to consider tradeoffs in terms of the opponent's algorithm choice. We give a tight characterization for the maximal reward obtainable against textitsome no-regret learner, yet we also show a class of games in which this is bounded away from the value obtainable against the class of common "mean-based" no-regret algorithms. Finally, we consider the question of learning reward-optimal strategies via repeated play with a no-regret agent when the game is initially unknown. Again we show tradeoffs depending on the opponent's learning algorithm: the Stackelberg strategy is learnable in exponential time with any no-regret agent (and in polynomial time with any no-textitadaptive-regret agent) for any game where it is learnable via queries, and there are games where it is learnable in polynomial time against any no-swap-regret agent but requires exponential time against a mean-based no-regret agent.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 9 of its 26 references that are in the map. First posted on arXiv 31 May 2023.

Builds on

9 of 26 references.

References · 9

  1. 2017Cycles in adversarial regularized learningcited by 122
  2. 2021Near-Optimal No-Regret Learning in General Gamescited by 85
  3. 2019Strategizing against No-regret Learnerscited by 48
  4. 2017Selling to a No-Regret Buyercited by 43
  5. 2021Near-Optimal No-Regret Learning for Correlated Equilibria in Multi-Player General-Sum Gamescited by 43
  6. 2022Strategizing against Learners in Bayesian Gamescited by 33
  7. 2022Learning in Stackelberg Games with Non-myopic Agentscited by 29
  8. 2018Learning Optimal Reserve Price against Non-myopic Bidderscited by 10
  9. 2022Robust No-Regret Learning in Min-Max Stackelberg Gamescited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 8; 2025: 7; 2026: 2.

19 papers.

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  1. 2023Fast swap regret minimization and applications to approximate correlated equilibriacited by 30
  2. 2023Calibrated Stackelberg Games: Learning Optimal Commitments Against Calibrated Agentscited by 25
  3. 2024Contracting with a Learning Agentcited by 22
  4. 2025Full Swap Regret and Discretized Calibrationcited by 13
  5. 2024Strategically-Robust Learning Algorithms for Bidding in First-Price Auctionscited by 7
  6. 2024Maximizing utility in multi-agent environments by anticipating the behavior of other learnerscited by 7
  7. 2025Swap Regret and Correlated Equilibria Beyond Normal-Form Gamescited by 7
  8. 2024Impact of Decentralized Learning on Player Utilities in Stackelberg Gamescited by 5
  9. 2024Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactionscited by 5
  10. 2025Should Decision-Makers Reveal Classifiers in Online Strategic Classification?cited by 5
  11. 2024Learning to Play Against Unknown Opponentscited by 3
  12. 2025Computational Intractability of Strategizing against Online Learnerscited by 2
7 more
  1. 2026Near-optimal Swap Regret Minimization for Convex Lossescited by 2
  2. 2024Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Gamescited by 1
  3. 2025Best of Both Worlds: Regret Minimization versus Minimax Playcited by 1
  4. 2025Steering No-Regret Agents in MFGs under Model Uncertaintycited by 1
  5. 2024On the Complexity of Learning to Cooperate with Populations of Socially Rational Agentscited by 0
  6. 2025Learning Local Stackelberg Equilibria from Repeated Interactions with a Learning Agentcited by 0
  7. 2026Provably Optimal Learning Algorithms for Assistance Gamescited by 0