mlsanityData to 14 Oct 2026

RADmesh: Remesh-Aware Mesh Deformation

arXiv 2608.17182 ↗First posted 17 Aug 2026cs.GR cs.CVcited by 0

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Abstract (arXiv)

We propose a remeshing-enhanced method for generatively deforming shapes with visual losses. It is intuitive that sufficiently drastic deformations of a mesh without changing its triangulation can easily compromise element quality, even if such large geometry changes may be semantically desired. Shape deformation methods could thus benefit from changing the triangulation; however, this is not done by most generative, text-based, visually-supervised mesh deformation methods. Remeshing is a discrete operation, proven to be especially challenging to couple with the notoriously noisy supervision signal provided by visual losses. We propose a vertex-based deformation optimization quantity capable of large deformations and robustness to such noise; we periodically remesh using an isotropic remesher that interpolates and carries forward the deformation optimization state. This enables continuous, geometry-informed progress in coarse-to-fine addition of resolution. The resulting shapes' triangulations fit their optimized geometry and have neat isotropic elements. Further, our method is localizable, able to grow new features on a base shape with expressive detail, leaving the rest unchanged. We showcase the effectiveness of our method on a variety of shapes and prompts, both local and global deformations, and demonstrate its superior visual quality and triangle efficiency. Our project page is at https://threedle.github.io/radmesh.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 58 of its 80 references that are in the map. First posted on arXiv 17 Aug 2026.

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58 of 80 references.

References · 58

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38 more
  1. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  2. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  3. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
  4. 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 334
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  6. 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
  7. 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 259
  8. 2023SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3Dcited by 134
  9. 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
  10. 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 125
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  12. 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidancecited by 110
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  14. 2024Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scalecited by 89
  15. 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
  16. 2024Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materialscited by 66
  17. 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 65
  18. 2022Multi-View Mesh Reconstruction with Neural Deferred Shadingcited by 44
  19. 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objectscited by 44
  20. 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splattingcited by 37
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  22. 2024An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusioncited by 34
  23. 20223D Highlighter: Localizing Regions on 3D Shapes via Text Descriptionscited by 32
  24. 2024PrEditor3D: Fast and Precise 3D Shape Editingcited by 28
  25. 2023As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priorscited by 25
  26. 2021Appearance-Driven Automatic 3D Model Simplificationcited by 24
  27. 2025Nautilus: Locality-aware Autoencoder for Scalable Mesh Generationcited by 18
  28. 2024MeshUp: Multi-Target Mesh Deformation via Blended Score Distillationcited by 17
  29. 2025Geometry in Style: 3D Stylization via Surface Normal Deformationcited by 14
  30. 2024MagicClay: Sculpting Meshes With Generative Neural Fieldscited by 13
  31. 2024HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformationcited by 11
  32. 2024Deformation Recovery: Localized Learning for Detail-Preserving Deformationscited by 11
  33. 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generationcited by 9
  34. 2023Mesh Density Adaptation for Template-based Shape Reconstructioncited by 7
  35. 2024Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformationcited by 7
  36. 2025MARS: Mesh AutoRegressive Model for 3D Shape Detailizationcited by 7
  37. 2025MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editingcited by 7
  38. 2025ART-DECO: Arbitrary Text Guidance for 3D Detailizer Constructioncited by 6

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