mlsanityData to 14 Oct 2026

HiFiVe: High-Fidelity Vehicle Generation Leveraging Auto-Regressive 2D Generative Priors

arXiv 2606.25300 ↗First posted 24 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Existing 3D vehicle generation methods often suffer from low geometric fidelity and blurry textures, hindering their downstream applications. While recent works adopt multi-view diffusion models for high-fidelity texture, they are often constrained by fixed viewpoints, limited resolution, and a reliance on costly fine-tuning to achieve cross-view consistency. In this paper, we propose HiFiVe, a training-free framework for high-fidelity vehicle modeling through joint texture and geometry enhancement by imposing 3D geometric constraints to anchor 2D generative priors. Specifically, we propose an auto-regressive texture refinement pipeline that progressively synthesizes high-resolution textures from arbitrary viewpoints. To ensure cross-view consistency, the coarse geometry serves as a synchronization prior, conditioning each generation step on previously synthesized frames via depth-based warping and multi-view texture fusion. Moreover, the inherent symmetry of vehicles is exploited to mitigate error accumulation. Finally, high-frequency surface details are recovered by refining the mesh geometry using normal maps estimated from the enhanced textures. Extensive experiments on synthetic and real-world vehicle datasets demonstrate that our method significantly improves both geometric detail and texture quality compared to state-of-the-art baselines. Project page: https://honglixiao.github.io/hifive.github.io/.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 43 of its 51 references that are in the map. First posted on arXiv 24 Jun 2026.

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43 of 51 references.

References · 43

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31 more
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  2. 2026SEM-ROVER: Semantic Voxel-Guided Diffusion for Large-Scale Driving Scene Generation
  3. 2025LSD-3D: Large-Scale 3D Driving Scene Generation with Geometry Grounding
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  6. 2023HiFi-123: Towards High-fidelity One Image to 3D Content Generation
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