mlsanityData to 7 Oct 2026

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering

arXiv 2412.00259 ↗First posted 29 Nov 2024cs.RO cs.CV cs.GRcited by 5

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Identifying predictive world models for robots in novel environments from sparse online observations is essential for robot task planning and execution in novel environments. However, existing methods that leverage differentiable programming to identify world models are incapable of jointly optimizing the geometry, appearance, and physical properties of the scene. In this work, we introduce a novel rigid object representation that allows the joint identification of these properties. Our method employs a novel differentiable point-based geometry representation coupled with a grid-based appearance field, which allows differentiable object collision detection and rendering. Combined with a differentiable physical simulator, we achieve end-to-end optimization of world models, given the sparse visual and tactile observations of a physical motion sequence. Through a series of world model identification tasks in simulated and real environments, we show that our method can learn both simulation- and rendering-ready world models from only one robot action sequence. The code and additional videos are available at our project website: https://tianyi20.github.io/rigid-world-model.github.io/

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 22 of its 38 references that are in the map. First posted on arXiv 29 Nov 2024.

Builds on

22 of 38 references.

References · 22

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2018World Modelscited by 1,444
  3. 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
  4. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
  5. 2018Recurrent World Models Facilitate Policy Evolutioncited by 761
  6. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
  7. 2024Genie: Generative Interactive Environmentscited by 706
  8. 2023Learning Interactive Real-World Simulatorscited by 440
  9. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
  10. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  11. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  12. 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
10 more
  1. 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 227
  2. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  3. 2019CvxNet: Learnable Convex Decompositioncited by 173
  4. 2021An End-to-End Differentiable Framework for Contact-Aware Robot Designcited by 53
  5. 2020Use the Force, Luke! Learning to Predict Physical Forces by Simulating Effectscited by 40
  6. 2022Differentiable Simulation of Soft Multi-body Systemscited by 39
  7. 2020ContactNets: Learning Discontinuous Contact Dynamics with Smooth, Implicit Representationscited by 38
  8. 2022Dojo: A Differentiable Physics Engine for Roboticscited by 24
  9. 2021DiffSDFSim: Differentiable Rigid-Body Dynamics With Implicit Shapescited by 14
  10. 2020Learning to Slide Unknown Objects with Differentiable Physics Simulationscited by 12

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 4.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Robot-Factored World Models via Robot Rendering
  2. 2024Differentiable Robot Rendering
  3. 2022Tracking and Planning with Spatial World Models
  4. 2026SimForcing: Distilling Simulation Motion Priors into Real-Domain Robot World Models
  5. 2026Interactive World Simulator for Robot Policy Training and Evaluation
  6. 2026ContactGaussian-WM: Learning Physics-Grounded World Model from Videos
  7. 20263D Point World Models: Point Completion Enables More Accurate Dynamics Learning
  8. 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions