Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent 3D content generation pipelines commonly employ Variational Autoencoders (VAEs) to encode shapes into compact latent representations for diffusion-based generation. However, the widely adopted uniform point sampling strategy in Shape VAE training often leads to a significant loss of geometric details, limiting the quality of shape reconstruction and downstream generation tasks. We present Dora-VAE, a novel approach that enhances VAE reconstruction through our proposed sharp edge sampling strategy and a dual cross-attention mechanism. By identifying and prioritizing regions with high geometric complexity during training, our method significantly improves the preservation of fine-grained shape features. Such sampling strategy and the dual attention mechanism enable the VAE to focus on crucial geometric details that are typically missed by uniform sampling approaches. To systematically evaluate VAE reconstruction quality, we additionally propose Dora-bench, a benchmark that quantifies shape complexity through the density of sharp edges, introducing a new metric focused on reconstruction accuracy at these salient geometric features. Extensive experiments on the Dora-bench demonstrate that Dora-VAE achieves comparable reconstruction quality to the state-of-the-art dense XCube-VAE while requiring a latent space at least 8× smaller (1,280 vs. > 10,000 codes).
Key facts. Cited by 93 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 55 of its 65 references that are in the map. First posted on arXiv 23 Dec 2024.
Builds on
55 of 65 references.
Closest ancestors · 19
Same direction, newest first
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- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization29 Jun
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Other references · 36
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2023FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioningcited by 2,551
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
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- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2016Training Deep Nets with Sublinear Memory Costcited by 825
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- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 421
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 360
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 227
- 2023Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representationcited by 225
- 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 214
- 2024Deep Compression Autoencoder for Efficient High-Resolution Diffusion Modelscited by 209
- 2023XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchiescited by 183
- 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
- 2024PIXART-δ: Fast and Controllable Image Generation with Latent Consistency Modelscited by 139
- 2023Neural Kernel Surface Reconstructioncited by 102
- 2024LN3DIFF++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generationcited by 91
- 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 56
- 2023Attention-based Point Cloud Edge Samplingcited by 37
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animationcited by 25
- 2018Flex-Convolution (Million-Scale Point-Cloud Learning Beyond Grid-Worlds)cited by 23
- 2024fVDB: A Deep-Learning Framework for Sparse, Large-Scale, and High-Performance Spatial Intelligencecited by 23
- 2024LaGeM: A Large Geometry Model for 3D Representation Learning and Diffusioncited by 16
- 2023TeMO: Towards Text-Driven 3D Stylization for Multi-Object Meshescited by 14
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Citing papers per year: 2025: 43; 2026: 50.
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