mlsanityData to 14 Oct 2026

Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model

arXiv 2607.21504 ↗First posted 23 Jul 2026cs.CVcited by 0

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Numerous 3D assets are discarded due to low texture resolution, while current super-resolution models ignore texture maps and focus on natural images. An efficient and generalizable texture super-resolution model can revitalize a large corpus of aging yet valuable assets across industries such as film and video games. We present Texture++, a novel framework for texture super-resolution, which enhances the low-resolution textures of assets to produce high-resolution, high-quality results. Specifically, we reformulate the task of super-resolution in UV space into performing it across multiple rendered views and merging the outputs. Firstly, to achieve more complete and continuous textures in the view space, we propose an adaptive view selection strategy to integrate textures dispersed across UV texture patches. Furthermore, we introduce a quadtree-based texture region organization method for combining super-resolved textures from different viewpoints, providing masks to distinguish regions that require improvement. Finally, we design a diffusion-based super-resolution model that enhances the texture resolution for specified masked regions, seamlessly integrating with surrounding regions. Through comprehensive evaluations, we demonstrate that our approach yields textures with substantially improved detail and coherence over existing methods.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 26 of its 37 references that are in the map. First posted on arXiv 23 Jul 2026.

Builds on

26 of 37 references.

Closest ancestors · 2

Same direction, newest first

  1. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec
  2. 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb

Other references · 24

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  4. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
  5. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  6. 2016Beyond a Gaussian Denoiser: Residual Learning of Deep CNN for Image Denoisingcited by 1,358
  7. 2021Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Datacited by 970
  8. 2020Image Quality Assessment: Unifying Structure and Texture Similaritycited by 811
  9. 2018Residual Dense Network for Image Super-Resolutioncited by 799
  10. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
  11. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  12. 2023DiffBIR: Towards Blind Image Restoration with Generative Diffusion Priorcited by 257
12 more
  1. 2024Pixel-level and Semantic-level Adjustable Super-resolution: A Dual-LoRA Approachcited by 97
  2. 2024Arbitrary-steps Image Super-resolution via Diffusion Inversioncited by 86
  3. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  4. 2024DreamClear: High-Capacity Real-World Image Restoration with Privacy-Safe Dataset Curationcited by 65
  5. 2025One Diffusion Step to Real-World Super-Resolution via Flow Trajectory Distillationcited by 41
  6. 2025Harnessing Diffusion-Yielded Score Priors for Image Restorationcited by 36
  7. 2024MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3Dcited by 34
  8. 2024OFTSR: One-Step Flow for Image Super-Resolution with Tunable Fidelity-Realism Trade-offscited by 22
  9. 2023Improving the Stability and Efficiency of Diffusion Models for Content Consistent Super-Resolutioncited by 15
  10. 20193D Appearance Super-Resolution with Deep Learningcited by 11
  11. 2020Learned Multi-View Texture Super-Resolutioncited by 7
  12. 2025PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priorscited by 4

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  1. 2026UltraTex: Unleashing 2K Multi-View Diffusion for 3D Texturing
  2. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
  3. 2024Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds
  4. 2024PatchScaler: An Efficient Patch-Independent Diffusion Model for Image Super-Resolution
  5. 2024Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models
  6. 2024Infinite Texture: Text-guided High Resolution Diffusion Texture Synthesis
  7. 2025SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation
  8. 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets