mlsanityData to 7 Oct 2026

Graph-to-Grid (G2G): Continuous-Coordinate Feature Painting for Soccer Pass Surfaces

arXiv 2609.24040 ↗First posted 21 Sep 2026cs.LG cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Dense pass surfaces give, for every pitch cell, whether a pass played there would arrive, whether the carrier would choose it, and what the possession would then be worth. The networks that draw them read the state as a raster of per-cell counts, losing where inside a cell each player stands. LiDAR detectors, bird's-eye-view perception and graph weather models move entity features onto a grid, binning each entity to a cell or learning the transfer. We evaluate the interpolated form: each player's features are scattered bilinearly onto the grid at the player's measured coordinates, so the surface loss trains the per-player encoder end to end. Those systems adopt an interface; this paper measures one. On 53,628 passes from the 2022 World Cup, painting improves selection likelihood over the same core fed rasters alone by about a quarter of a nat: in every match of an eight-fold cross-validation, with every arm tuned over five seeds, and after retraining on seven Bundesliga and 2. Bundesliga matches from another provider. Thirteen pre-specified studies locate the gain: painting the nine raw player features with no encoder carries three quarters of it, and the learned encoder and message passing add a smaller, resolved increment. Painting also helps the original SoccerMap and a canonical U-Net, whereas offset channels, a finer raster, an attention painter and a raster-free decoder do not. Frozen across the provider boundary the likelihood advantage is lost; injected tracking error compresses it. These results concern observed-endpoint prediction, not calibrated evaluation of hypothetical passes.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 31 of its 55 references that are in the map. First posted on arXiv 21 Sep 2026.

Builds on

31 of 55 references.

References · 31

  1. 2017Attention Is All You Needcited by 59,932
  2. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  3. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  4. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  5. 2016XGBoost: A Scalable Tree Boosting Systemcited by 5,120
  6. 2016Feature Pyramid Networks for Object Detectioncited by 5,021
  7. 2017On Calibration of Modern Neural Networkscited by 4,860
  8. 2017Squeeze-and-Excitation Networkscited by 4,763
  9. 2016Gaussian Error Linear Units (GELUs)cited by 3,431
  10. 2018PointPillars: Fast Encoders for Object Detection from Point Cloudscited by 1,707
  11. 2018Group Normalizationcited by 1,514
  12. 2015Spatial Transformer Networkscited by 1,423
19 more
  1. 2017Deep Setscited by 1,394
  2. 2018Relational inductive biases, deep learning, and graph networkscited by 1,341
  3. 2017VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detectioncited by 1,323
  4. 2020Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3Dcited by 1,040
  5. 2021How Attentive are Graph Attention Networks?cited by 818
  6. 2017Neural 3D Mesh Renderercited by 437
  7. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  8. 2020Improving Reproducibility in Machine Learning Research (A Report from the NeurIPS 2019 Reproducibility Program)cited by 318
  9. 2020Softmax Splatting for Video Frame Interpolationcited by 276
  10. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
  11. 2018SPLATNet: Sparse Lattice Networks for Point Cloud Processingcited by 158
  12. 2020Pillar-based Object Detection for Autonomous Drivingcited by 137
  13. 2018Actions Speak Louder Than Goals: Valuing Player Actions in Soccercited by 90
  14. 2015Generalization in Adaptive Data Analysis and Holdout Reusecited by 76
  15. 2020A framework for the fine-grained evaluation of the instantaneous expected value of soccer possessionscited by 24
  16. 2020SoccerMap: A Deep Learning Architecture for Visually-Interpretable Analysis in Soccercited by 17
  17. 2025Through the Gaps: Uncovering Tactical Line-Breaking Passes with Clusteringcited by 2
  18. 2021Revisiting 2D Convolutional Neural Networks for Graph-based Applicationscited by 1
  19. 2025Concurrent validity of computer-vision artificial intelligence player tracking software using broadcast footagecited by 1

Built on by

Not cited yet.