ARGS: Auto-Regressive Gaussian Splatting via Parallel Progressive Next-Scale Prediction
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Abstract (arXiv)
Auto-regressive frameworks for next-scale prediction of 2D images have demonstrated strong potential for producing diverse and sophisticated content by progressively refining a coarse input. However, extending this paradigm to 3D object generation remains largely unexplored. In this paper, we introduce auto-regressive Gaussian splatting (ARGS), a framework for making next-scale predictions in parallel for generation according to levels of detail. We propose a Gaussian simplification strategy and reverse the simplification to guide next-scale generation. Benefiting from the use of hierarchical trees, the generation process requires only (O(log n)) steps, where (n) is the number of points. Furthermore, we propose a tree-based transformer to predict the tree structure auto-regressively, allowing leaf nodes to attend to their internal ancestors to enhance structural consistency. Extensive experiments demonstrate that our approach effectively generates multi-scale Gaussian representations with controllable levels of detail, visual fidelity, and a manageable time consumption budget.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 21 of its 35 references that are in the map. First posted on arXiv 1 Apr 2026.
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21 of 35 references.
References · 21
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2024Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Predictioncited by 1,005
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2017Neural 3D Mesh Renderercited by 437
- 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
9 more
- 2024Infinity: Scaling Bitwise AutoRegressive Modeling for High-Resolution Image Synthesiscited by 297
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
- 2024DiffGS: Functional Gaussian Splatting Diffusioncited by 50
- 2024L3DG: Latent 3D Gaussian Diffusioncited by 42
- 2024SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAEcited by 38
- 2024Atlas Gaussians Diffusion for 3D Generationcited by 15
- 2025VertexRegen: Mesh Generation with Continuous Level of Detailcited by 14
- 2025ARMesh: Autoregressive Mesh Generation via Next-Level-of-Detail Predictioncited by 11
- 2025PointNSP: Autoregressive 3D Point Cloud Generation with Next-Scale Level-of-Detail Predictioncited by 9
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