Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling
On the map: World models → Video-generation world models and simulators
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Abstract (arXiv)
Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned representations. To bridge the gap between video diffusion models and the underlying 3D nature of the physical world, we propose Geometry Forcing, a simple yet effective method that encourages video diffusion models to internalize 3D representations. Our key insight is to guide the model's intermediate representations toward geometry-aware structure by aligning them with features from a geometric foundation model. To this end, we introduce two complementary alignment objectives: Angular Alignment, which enforces directional consistency via cosine similarity, and Scale Alignment, which preserves scale-related information by regressing geometric features from normalized diffusion representations. We evaluate Geometry Forcing on both camera-view conditioned and action-conditioned video generation tasks. Experimental results demonstrate that our method substantially improves visual quality and 3D consistency over the baseline methods. Project page: https://GeometryForcing.github.io.
Key facts. Cited by 96 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 83 of its 100 references that are in the map. First posted on arXiv 10 Jul 2025.
Builds on
83 of 100 references.
Closest ancestors · 11
Same direction, newest first
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- 2024Genie: Generative Interactive Environments23 Feb
- 2022Scalable Diffusion Models with Transformers19 Dec
- 2022Flow Matching for Generative Modeling6 Oct
- 2020Denoising Diffusion Probabilistic Models19 Jun
Other references · 72
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- 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
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Citing papers per year: 2025: 14; 2026: 82.
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12 most cited of 23 All 23 (JSON)
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12 newest of 23 All 23 (JSON)
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- 2026Improved Baselines with Representation Autoencoderscited by 31
- 2026S-VAM: Shortcut Video-Action Model by Self-Distilling Geometric and Semantic Foresightcited by 17
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 15
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- 2026FlashRender: Few-Step Generative Rendering via Camera-Controlled Video MeanFlow3 Sep 2026
- 2026RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation2 Sep 2026
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction27 Aug 2026
- 2026RECAP-Forcing: Retaining Content Appearances for Long Video Generation27 Aug 2026
- 2026SplatGuide: Geometric Priors from 3D Gaussians for Pose-Free Novel View Synthesis17 Aug 2026
- 2026ROAD: Reciprocal-Objective Alignment of Discriminative Semantics for 3D Shape Generation30 Jul 2026
12 newest of 36 All 36 (JSON)
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