mlsanityData to 14 Oct 2026

OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder

arXiv 2603.16099 ↗First posted 17 Mar 2026cs.CVcited by 2

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Abstract (arXiv)

Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inherently challenging. To bridge this gap, we present OneWorld, a framework that performs diffusion directly within a coherent 3D representation space. Central to our approach is the 3D Unified Representation Autoencoder (3D-URAE); it leverages pretrained 3D foundation models and augments their geometry-centric nature by injecting appearance and distilling semantics into a unified 3D latent space. Furthermore, we introduce token-level Cross-View-Correspondence (CVC) consistency loss to explicitly enforce structural alignment across views, and propose Manifold-Drift Forcing (MDF) to mitigate train-inference exposure bias and shape a robust 3D manifold by mixing drifted and original representations. Comprehensive experiments demonstrate that OneWorld generates high-quality 3D scenes with superior cross-view consistency compared to state-of-the-art 2D-based methods. Our code will be available at https://github.com/SensenGao/OneWorld.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 68 of its 76 references that are in the map. First posted on arXiv 17 Mar 2026.

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68 of 76 references.

References · 68

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38 more
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Citing papers per year: 2026: 2.

2 papers.