mlsanityData to 7 Oct 2026

VIGOR: VIdeo Geometry-Oriented Reward for Temporal Generative Alignment

arXiv 2603.16271 ↗First posted 17 Mar 2026cs.CVcited by 4

On the map: Diffusion models → 3D, point cloud and scene generation

also in 1 more
Abstract (arXiv)

Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a geometry-based reward model that leverages pretrained geometric foundation models to evaluate multi-view consistency through cross-frame reprojection error. Unlike previous geometric metrics that measure inconsistency in pixel space, where pixel intensity may introduce additional noise, our approach conducts error computation in a pointwise fashion, yielding a more physically grounded and robust error metric. Furthermore, we introduce a geometry-aware sampling strategy that filters out low-texture and non-semantic regions, focusing evaluation on geometrically meaningful areas with reliable correspondences to improve robustness. We apply this reward model to align video diffusion models through two complementary pathways: post-training of a bidirectional model via SFT or Reinforcement Learning and inference-time optimization of a Causal Video Model (e.g., Streaming video generator) via test-time scaling with our reward as a path verifier. Experimental results validate the effectiveness of our design, demonstrating that our geometry-based reward provides superior robustness compared to other variants. By enabling efficient inference-time scaling, our method offers a practical solution for enhancing open-source video models without requiring extensive computational resources for retraining.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 50 of its 54 references that are in the map. First posted on arXiv 17 Mar 2026.

Builds on

50 of 54 references.

Closest ancestors · 3

Same direction, newest first

  1. 2026VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generation30 Jan
  2. 2025Epipolar Geometry Improves Video Generation Models24 Oct
  3. 2025Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation4 Jun

Other references · 47

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35 more
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation
  2. 2026VideoWeave: Unlocking Geometric Consistency in Video Generation via Joint Geometry-Video Modeling
  3. 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward
  4. 2025Taming Camera-Controlled Video Generation with Verifiable Geometry Reward
  5. 2025Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling
  6. 2026CamPilot: Improving Camera Control in Video Diffusion Model with Efficient Camera Reward Feedback
  7. 2024Video Diffusion Alignment via Reward Gradients
  8. 2026Joint Alignment and Distillation for Video Generation via Sample-Guided Distribution Matching