mlsanityData to 7 Oct 2026

LIVE: Long-horizon Interactive Video World Modeling

arXiv 2602.03747 ↗First posted 3 Feb 2026cs.CVcited by 14

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Autoregressive video world models predict future visual observations conditioned on actions. While effective over short horizons, these models often struggle with long-horizon generation, as small prediction errors accumulate over time. Prior methods alleviate this by introducing pre-trained teacher models and sequence-level distribution matching, which incur additional computational cost and fail to prevent error propagation beyond the training horizon. In this work, we propose LIVE, a Long-horizon Interactive Video world modEl that enforces bounded error accumulation via a novel cycle-consistency objective, thereby eliminating the need for teacher-based distillation. Specifically, LIVE first performs a forward rollout from ground-truth frames and then applies a reverse generation process to reconstruct the initial state. The diffusion loss is subsequently computed on the reconstructed terminal state, providing an explicit constraint on long-horizon error propagation. Moreover, we provide an unified view that encompasses different approaches and introduce progressive training curriculum to stabilize training. Experiments demonstrate that LIVE achieves state-of-the-art performance on long-horizon benchmarks, generating stable, high-quality videos far beyond training rollout lengths.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 46 of its 49 references that are in the map. First posted on arXiv 3 Feb 2026.

Builds on

46 of 49 references.

Closest ancestors · 14

Same direction, newest first

  1. 2025BAgger: Backwards Aggregation for Mitigating Drift in Autoregressive Video Diffusion Models12 Dec
  2. 2025Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft3 Oct
  3. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model18 Aug
  4. 2025Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling10 Jul
  5. 2025MAGI-1: Autoregressive Video Generation at Scale19 May
  6. 2025MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft11 Apr
  7. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  8. 2024GameGen-X: Interactive Open-world Game Video Generation1 Nov
  9. 2024WorldSimBench: Towards Video Generation Models as World Simulators23 Oct
  10. 2024Diffusion Models Are Real-Time Game Engines27 Aug
  11. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer12 Aug
  12. 2024StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text21 Mar
2 more
  1. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets25 Nov
  2. 2022Scalable Diffusion Models with Transformers19 Dec

Other references · 32

  1. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  2. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,465
  3. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,418
  4. 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 973
  5. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 634
  6. 2024Movie Gen: A Cast of Media Foundation Modelscited by 614
  7. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  8. 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 479
  9. 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 469
  10. 2024Lumiere: A Space-Time Diffusion Model for Video Generationcited by 450
  11. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 448
  12. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
20 more
  1. 2024Pyramidal Flow Matching for Efficient Video Generative Modelingcited by 354
  2. 2023Photorealistic Video Generation with Diffusion Modelscited by 304
  3. 2022Flexible Diffusion Modeling of Long Videoscited by 294
  4. 2025LongLive: Real-time Interactive Long Video Generationcited by 237
  5. 2025SkyReels-V2: Infinite-length Film Generative Modelcited by 218
  6. 2025Self-Forcing++: Towards Minute-Scale High-Quality Video Generationcited by 176
  7. 2025History-Guided Video Diffusioncited by 165
  8. 2024Vidu: a Highly Consistent, Dynamic and Skilled Text-to-Video Generator with Diffusion Modelscited by 159
  9. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 157
  10. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Modelscited by 136
  11. 2025Test-Time Training Done Rightcited by 121
  12. 2025Long-Context Autoregressive Video Modeling with Next-Frame Predictioncited by 119
  13. 2025Seaweed-7B: Cost-Effective Training of Video Generation Foundation Modelcited by 81
  14. 2024The Matrix: Infinite-Horizon World Generation with Real-Time Moving Controlcited by 79
  15. 2024Ca2-VDM: Efficient Autoregressive Video Diffusion Model with Causal Generation and Cache Sharingcited by 70
  16. 2024Progressive Autoregressive Video Diffusion Modelscited by 65
  17. 2024ACDiT: Interpolating Autoregressive Conditional Modeling and Diffusion Transformercited by 45
  18. 2025End-to-End Training for Autoregressive Video Diffusion via Self-Resamplingcited by 45
  19. 2024ARLON: Boosting Diffusion Transformers with Autoregressive Models for Long Video Generationcited by 41
  20. 2025Playing with Transformer at 30+ FPS via Next-Frame Diffusioncited by 18

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 14.

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  1. 2026LongTake: Learning to Sustain Dynamics in Long-Horizon Video Generation
  2. 2026Cycle-World: Mitigating Error Accumulation in Long-term Video World Models via Reverse-Prediction Cycle Consistency
  3. 2025MagicWorld: Towards Long-Horizon Stability for Interactive Video World Exploration
  4. 2025WorldWeaver: Generating Long-Horizon Video Worlds via Rich Perception
  5. 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression
  6. 2025LongVie 2: Multimodal Controllable Ultra-Long Video World Model
  7. 2026minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models
  8. 2026MiniWorld: Democratizing the Training of Video World Models from Scratch