CharacterShot: Controllable and Consistent 4D Character Animation
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Abstract (arXiv)
In this paper, we propose CharacterShot, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference character image and a 2D pose sequence. We begin by pretraining a powerful 2D character animation model based on a cutting-edge DiT-based image-to-video model, which allows for any 2D pose sequnce as controllable signal. We then lift the animation model from 2D to 3D through introducing dual-attention module together with camera prior to generate multi-view videos with spatial-temporal and spatial-view consistency. Finally, we employ a novel neighbor-constrained 4D gaussian splatting optimization on these multi-view videos, resulting in continuous and stable 4D character representations. Moreover, to improve character-centric performance, we construct a large-scale dataset Character4D, containing 13,115 unique characters with diverse appearances and motions, rendered from multiple viewpoints. Extensive experiments on our newly constructed benchmark, CharacterBench, demonstrate that our approach outperforms current state-of-the-art methods. Code, models, and datasets will be publicly available at https://github.com/Jeoyal/CharacterShot.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 61 of its 85 references that are in the map. First posted on arXiv 10 Aug 2025.
Builds on
61 of 85 references.
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38 more
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50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2025: 1; 2026: 8.
9 papers.
- 2025CamPVG: Camera-Controlled Panoramic Video Generation with Epipolar-Aware Diffusioncited by 8
- 2026MegaStyle: Constructing Diverse and Scalable Style Dataset via Consistent Text-to-Image Style Mappingcited by 5
- 2026BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generationcited by 4
- 2026DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillationcited by 4
- 2026UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routingcited by 2
- 2026Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Samplingcited by 1
- 2026Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectoriescited by 1
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Textcited by 0
- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylizationcited by 0
- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylization1 Oct 2026
- 2026DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation29 Jul 2026
- 2026UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing27 Jul 2026
- 2026Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories24 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026MegaStyle: Constructing Diverse and Scalable Style Dataset via Consistent Text-to-Image Style Mapping9 Apr 2026
- 2026Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling22 Feb 2026
- 2026BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation21 Feb 2026
- 2025CamPVG: Camera-Controlled Panoramic Video Generation with Epipolar-Aware Diffusion24 Sep 2025