MagicPose4D: Crafting Articulated Models with Appearance and Motion Control
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Abstract (arXiv)
With the success of 2D and 3D visual generative models, there is growing interest in generating 4D content. Existing methods primarily rely on text prompts to produce 4D content, but they often fall short of accurately defining complex or rare motions. To address this limitation, we propose MagicPose4D, a novel framework for refined control over both appearance and motion in 4D generation. Unlike current 4D generation methods, MagicPose4D accepts monocular videos or mesh sequences as motion prompts, enabling precise and customizable motion control. MagicPose4D comprises two key modules: (i) Dual-Phase 4D Reconstruction Module, which operates in two phases. The first phase focuses on capturing the model's shape using accurate 2D supervision and less accurate but geometrically informative 3D pseudo-supervision without imposing skeleton constraints. The second phase extracts the 3D motion (skeleton poses) using more accurate pseudo-3D supervision, obtained in the first phase and introduces kinematic chain-based skeleton constraints to ensure physical plausibility. Additionally, we propose a Global-local Chamfer loss that aligns the overall distribution of predicted mesh vertices with the supervision while maintaining part-level alignment without extra annotations. (ii) Cross-category Motion Transfer Module, which leverages the extracted motion from the 4D reconstruction module and uses a kinematic-chain-based skeleton to achieve cross-category motion transfer. It ensures smooth transitions between frames through dynamic rigidity, facilitating robust generalization without additional training. Through extensive experiments, we demonstrate that MagicPose4D significantly improves the accuracy and consistency of 4D content generation, outperforming existing methods in various benchmarks.
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 38 of its 52 references that are in the map. First posted on arXiv 22 May 2024.
Builds on
38 of 52 references.
References · 38
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- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
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- 2023Text-To-4D Dynamic Scene Generationcited by 204
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- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 184
26 more
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 124
- 2023Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfercited by 124
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Citing papers per year: 2024: 3; 2025: 12; 2026: 3.
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- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 151
- 2025MagicArticulate: Make Your 3D Models Articulation-Readycited by 43
- 2025Puppeteer: Rig and Animate Your 3D Modelscited by 41
- 2025Motion Anything: Any to Motion Generationcited by 40
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2025Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Videocited by 11
- 2025PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modelingcited by 8
- 2025Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimizationcited by 7
- 2025ARMO: Autoregressive Rigging for Multi-Category Objectscited by 4
- 2025UniMC: Taming Diffusion Transformer for Unified Keypoint-Guided Multi-Class Image Generationcited by 2
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 2
6 more
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Imagescited by 1
- 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splattingcited by 1
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfercited by 1
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videoscited by 1
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequencescited by 1
- 2025Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidancecited by 0
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequences13 Feb 2026
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos6 Jan 2026
- 2025Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidance25 Nov 2025
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer23 Nov 2025
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025Puppeteer: Rig and Animate Your 3D Models14 Aug 2025
- 2025UniMC: Taming Diffusion Transformer for Unified Keypoint-Guided Multi-Class Image Generation3 Jul 2025
- 2025PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling26 Jun 2025
- 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splatting20 Jun 2025
- 2025Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization13 Jun 2025
- 2025Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Video9 Jun 2025
6 more
- 2025ARMO: Autoregressive Rigging for Multi-Category Objects26 Mar 2025
- 2025Motion Anything: Any to Motion Generation10 Mar 2025
- 2025MagicArticulate: Make Your 3D Models Articulation-Ready17 Feb 2025
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov 2024
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control17 Jul 2024
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Images12 Jul 2024
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 151
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2025Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Videocited by 11
- 2025UniMC: Taming Diffusion Transformer for Unified Keypoint-Guided Multi-Class Image Generationcited by 2
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025UniMC: Taming Diffusion Transformer for Unified Keypoint-Guided Multi-Class Image Generation3 Jul 2025
- 2025Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Video9 Jun 2025
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov 2024
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control17 Jul 2024
- 2025MagicArticulate: Make Your 3D Models Articulation-Readycited by 43
- 2025Puppeteer: Rig and Animate Your 3D Modelscited by 41
- 2025Motion Anything: Any to Motion Generationcited by 40
- 2025PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modelingcited by 8
- 2025Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimizationcited by 7
- 2025ARMO: Autoregressive Rigging for Multi-Category Objectscited by 4
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 2
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Imagescited by 1
- 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splattingcited by 1
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfercited by 1
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videoscited by 1
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequencescited by 1
12 most cited of 13 All 13 (JSON)
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequences13 Feb 2026
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos6 Jan 2026
- 2025Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidance25 Nov 2025
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer23 Nov 2025
- 2025Puppeteer: Rig and Animate Your 3D Models14 Aug 2025
- 2025PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling26 Jun 2025
- 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splatting20 Jun 2025
- 2025Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization13 Jun 2025
- 2025ARMO: Autoregressive Rigging for Multi-Category Objects26 Mar 2025
- 2025Motion Anything: Any to Motion Generation10 Mar 2025
- 2025MagicArticulate: Make Your 3D Models Articulation-Ready17 Feb 2025
12 newest of 13 All 13 (JSON)