FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimization
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Abstract (arXiv)
Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tuning or distill dynamics from video diffusion models, limiting the generalization and optimization efficiency. Recent attempts using LLMs/VLMs suffer from a text/image-to-3D perceptual gap, yielding unstable physics behavior. In addition, they often ignore the surface structure of 3DGS, leading to implausible motion. We propose FastPhysGS, a fast and robust framework for physics-based dynamic 3DGS simulation:(1) Instance-aware Particle Filling (IPF) with Monte Carlo Importance Sampling (MCIS) to efficiently populate interior particles while preserving geometric fidelity; (2) Bidirectional Graph Decoupling Optimization (BGDO), an adaptive strategy that rapidly optimizes material parameters predicted from a VLM. Experiments show FastPhysGS achieves high-fidelity physical simulation in 1 minute using only 7 GB runtime memory, outperforming prior works with broad potential applications.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 25 of its 43 references that are in the map. First posted on arXiv 2 Feb 2026.
Builds on
25 of 43 references.
References · 25
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
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- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
- 2023Text-To-4D Dynamic Scene Generationcited by 204
13 more
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 185
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 143
- 2025VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generationcited by 141
- 2023Animate124: Animating One Image to 4D Dynamic Scenecited by 113
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- 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusioncited by 76
- 2025PhysGen3D: Crafting a Miniature Interactive World from a Single Imagecited by 65
- 2025OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generationcited by 64
- 2024DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priorscited by 40
- 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splattingcited by 30
- 2024FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splattingcited by 24
- 2024Phys4DGen: Physics-Compliant 4D Generation with Multi-Material Composition Perceptioncited by 23
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedbackcited by 4
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generationcited by 1
- 2026KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representationscited by 0
- 2026FractureFields: Contact-Aware Binary Multi-Field Transfer for Fractured 3D Gaussian Simulationcited by 0
- 2026FractureFields: Contact-Aware Binary Multi-Field Transfer for Fractured 3D Gaussian Simulation29 Aug 2026
- 2026KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations27 Aug 2026
- 2026PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback7 Jun 2026
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generation25 May 2026
Similar, not cited
Close in wording, no citation either way
- 2026MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis
- 2024Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation
- 2024DiffGS: Functional Gaussian Splatting Diffusion
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation
- 2026ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop
- 2025UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping
- 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models