Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation
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Abstract (arXiv)
Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view discrepancy arises from supervision limited to pixel- or latent-space video-diffusion losses, which lack explicitly temporally aware, feature-level tracking guidance. We present Track4DGen, a two-stage framework that couples a multi-view video diffusion model with a foundation point tracker and a hybrid 4D Gaussian Splatting (4D-GS) reconstructor. The central idea is to explicitly inject tracker-derived motion priors into intermediate feature representations for both multi-view video generation and 4D-GS. In Stage One, we enforce dense, feature-level point correspondences inside the diffusion generator, producing temporally consistent features that curb appearance drift and enhance cross-view coherence. In Stage Two, we reconstruct a dynamic 4D-GS using a hybrid motion encoding that concatenates co-located diffusion features (carrying Stage-One tracking priors) with Hex-plane features, and augment them with 4D Spherical Harmonics for higher-fidelity dynamics modeling. Track4DGen surpasses baselines on both multi-view video generation and 4D generation benchmarks, yielding temporally stable, text-editable 4D assets. Lastly, we curate Sketchfab28, a high-quality dataset for benchmarking object-centric 4D generation and fostering future research.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 33 of its 38 references that are in the map. First posted on arXiv 5 Dec 2025.
Builds on
33 of 38 references.
References · 33
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- 2023Text-To-4D Dynamic Scene Generationcited by 204
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
21 more
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
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- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
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- 2024EG4D: Explicit Generation of 4D Object without Score Distillationcited by 45
- 2024Track4Gen: Teaching Video Diffusion Models to Track Points Improves Video Generationcited by 42
- 2024Identifying and Solving Conditional Image Leakage in Image-to-Video Diffusion Modelcited by 27
- 2024Diffusion2: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Modelscited by 24
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- 2024PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splattingcited by 15
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- 2024Grid: Omni Visual Generationcited by 5
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Citing papers per year: 2026: 1.
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- 2025Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models
- 2026MVTrack4Gen: Multi-View Point Tracking as Geometric Supervision for 4D Video Generation
- 2026Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh
- 20264DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction
- 2025Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
- 2026Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Tracks
- 2025Emergent Temporal Correspondences from Video Diffusion Transformers