ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion
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Abstract (arXiv)
Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh, a generative model that predicts production-ready 3D meshes "in action" in a feed-forward manner. Drawing inspiration from early video models, our key insight is to modify existing 3D diffusion models to include a temporal axis, resulting in a framework we dubbed "temporal 3D diffusion". Specifically, we first adapt the 3D diffusion stage to generate a sequence of synchronized latents representing time-varying and independent 3D shapes. Second, we design a temporal 3D autoencoder that translates a sequence of independent shapes into the corresponding deformations of a pre-defined reference shape, allowing us to build an animation. Combining these two components, ActionMesh generates animated 3D meshes from different inputs like a monocular video, a text description, or even a 3D mesh with a text prompt describing its animation. Besides, compared to previous approaches, our method is fast and produces results that are rig-free and topology consistent, hence enabling rapid iteration and seamless applications like texturing and retargeting. We evaluate our model on standard video-to-4D benchmarks (Consistent4D, Objaverse) and report state-of-the-art performances on both geometric accuracy and temporal consistency, demonstrating that our model can deliver animated 3D meshes with unprecedented speed and quality.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 56 of its 59 references that are in the map. First posted on arXiv 22 Jan 2026.
Builds on
56 of 59 references.
References · 56
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- 2021Perceiver: General Perception with Iterative Attentioncited by 1,089
38 more
- 2022MaskGIT: Masked Generative Image Transformercited by 1,082
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 449
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
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- 2022MAGE: MAsked Generative Encoder to Unify Representation Learning and Image Synthesiscited by 222
- 2025TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Modelscited by 204
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
- 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Modelscited by 160
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 143
- 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 143
- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 124
- 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refinercited by 120
- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
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- 20244Diffusion: Multi-view Video Diffusion Model for 4D Generationcited by 104
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- 2024Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoderscited by 93
- 2024Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materialscited by 66
- 2024Controlling Space and Time with Diffusion Modelscited by 65
- 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
- 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
- 2024Animate3D: Animating Any 3D Model with Multi-view Video Diffusioncited by 55
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- 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
- 2025V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Videocited by 32
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- 2024Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Trackingcited by 27
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- 2024Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characterscited by 23
50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2026: 15.
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- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visiblecited by 3
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshescited by 2
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 2
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Imagecited by 1
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chainscited by 1
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamicscited by 0
- 2026Helix4D: Complex 4D Mesh Generationcited by 0
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapescited by 0
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latentscited by 0
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Textcited by 0
- 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Spacecited by 0
- 2026BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives31 Aug 2026
- 2026ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference12 Aug 2026
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration13 Jul 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Space24 Jun 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
- 2026World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible11 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents1 Jun 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
3 more
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes19 Apr 2026
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamics9 Apr 2026
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Image17 Mar 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 2
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Imagecited by 1
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chainscited by 1
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamicscited by 0
- 2026Helix4D: Complex 4D Mesh Generationcited by 0
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapescited by 0
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latentscited by 0
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Textcited by 0
- 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Spacecited by 0
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registrationcited by 0
- 2026ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inferencecited by 0
12 most cited of 13 All 13 (JSON)
- 2026BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives31 Aug 2026
- 2026ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference12 Aug 2026
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration13 Jul 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Space24 Jun 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents1 Jun 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026Helix4D: Complex 4D Mesh Generation25 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
- 2026GaussiAnimate: Rig Animatable Categories with Level of Dynamics9 Apr 2026
12 newest of 13 All 13 (JSON)
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- 2024MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation
- 2023Generative Rendering: Controllable 4D-Guided Video Generation with 2D Diffusion Models
- 2025AnimaMimic: Imitating 3D Animation from Video Priors
- 2023TextMesh: Generation of Realistic 3D Meshes From Text Prompts
- 2025MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs
- 2023MeshDiffusion: Score-based Generative 3D Mesh Modeling
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
- 2026R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow