Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation
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Abstract (arXiv)
Generating high-quality 4D content from monocular videos for applications such as digital humans and AR/VR poses challenges in ensuring temporal and spatial consistency, preserving intricate details, and incorporating user guidance effectively. To overcome these challenges, we introduce Splat4D, a novel framework enabling high-fidelity 4D content generation from a monocular video. Splat4D achieves superior performance while maintaining faithful spatial-temporal coherence by leveraging multi-view rendering, inconsistency identification, a video diffusion model, and an asymmetric U-Net for refinement. Through extensive evaluations on public benchmarks, Splat4D consistently demonstrates state-of-the-art performance across various metrics, underscoring the efficacy of our approach. Additionally, the versatility of Splat4D is validated in various applications such as text/image conditioned 4D generation, 4D human generation, and text-guided content editing, producing coherent outcomes following user instructions.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 49 of its 67 references that are in the map. First posted on arXiv 11 Aug 2025.
Builds on
49 of 67 references.
References · 49
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37 more
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
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- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
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Built on by
Citing papers per year: 2025: 2; 2026: 7.
9 papers.
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformerscited by 3
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2025Geometric-Photometric Event-based 3D Gaussian Ray Tracingcited by 0
- 2026Does it matter which Gaussians you pick in 4D Gaussian streaming?cited by 0
- 2026VideoWeaver: Multimodal Multi-View Video-to-Video Transfer for Embodied Agentscited by 0
- 2026Progressive Pose-Guided 4D Animal Reconstruction from Monocular Videocited by 0
- 2026NewtonGS: Physics-Structured Object-Level Neural Newtonian Dynamics for Gaussian Scene Animationcited by 0
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offscited by 0
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs13 Oct 2026
- 2026NewtonGS: Physics-Structured Object-Level Neural Newtonian Dynamics for Gaussian Scene Animation6 Aug 2026
- 2026Progressive Pose-Guided 4D Animal Reconstruction from Monocular Video30 Jun 2026
- 2026Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers23 Apr 2026
- 2026VideoWeaver: Multimodal Multi-View Video-to-Video Transfer for Embodied Agents26 Mar 2026
- 2026Does it matter which Gaussians you pick in 4D Gaussian streaming?18 Mar 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2025Geometric-Photometric Event-based 3D Gaussian Ray Tracing21 Dec 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
Similar, not cited
Close in wording, no citation either way
- 2023DreamGaussian4D: Generative 4D Gaussian Splatting
- 2025STP4D: Spatio-Temporal-Prompt Consistent Modeling for Text-to-4D Gaussian Splatting
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
- 2025Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusion
- 2025DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation
- 2024PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
- 20254DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
- 2025Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis